Adam Morton, Male Human [Permalink]
Personal [hide]
Description: This northern man has the majority of his body covered in plate. His clothes are grease stained in places. His chestnut hair is smooth and relatively long. His green eyes are slightly larger than normal.
Personality: He is irascible and easily irritated. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born in the north his family was never financially stable. Through the years after Adam was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Adam's father didn't care for him much, and the feeling was mutual. He left for the north, certain he would find work there.
Motivation: He's repulsed by the PC; and balancing his hectic life and new banker responsibilities is difficult
Flaws: Antagonistic, Forgetful. Bonds: Poor, Immigrant. Occupation: Banker
Voice: Soft and mumbly
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.
Kyle Marston, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a tight fitting brown shirt and pants. His golden hair has been sun bleached extensively. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is obsessed with a lost civilization.
History: He was born a particularly ugly child, much to the horror of his parents. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.
Motivation: Wants to raise his children well; and regain custody of his daughter
Flaws: Addict, Shy, Ugly. Bonds: Adventurer, Family. Occupation: Adventurer
Voice: Excited and jittery
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 7 (-2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Average lock. 1 Bullseye lantern.
Everard Nash, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is tall, broad shouldered and powerfully built. His silver hair is heavily combed to the left. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His childhood dream was to be a Doctor, but he was a colossal failure. He struck the Bather job and began his own company from there.
Motivation: Wants to open a new tavern.
Flaws: Shy, Hedonist. Bonds: Religious, Job. Occupation: Bather
Voice: Uses sign language
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Sylvan, Draconic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: Red garnet (160 gp). Sard (60 gp). Sardonyx (60 gp). Violet garnet (800 gp).
Raymond Lincoln, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has moderate length brown hair. His face is covered beneath a completely black helmet.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not trust anyone and sleeps with one eye open.
History: He comes from a rich northern family. He helped his mother out around the business and became quite the natural. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Flaws: Insomniac. Bonds: Rich, Immigrant, Job, Religious. Occupation: Bricklayer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 29000 sp.
Gerald Bentham, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a weathered and beat up set of banded mail beneath an oversized green coat. He has a very tight haircut. He has several tiny opal earrings on each ear.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is able to fit into much smaller and tighter spaces than normal.
History: Born in the east to a Bather, Gerald learned a great deal about his father's area of expertise. A gifted student he started as a Cartwright, but he got bored and became a Bather. He has drifted from career to career and currently works as a Bather.
Motivation: Balancing his hectic life and new Bather responsibilities is difficult; and expand his business
Ideals: Joker, Gifted. Bonds: Rich, Job. Occupation: Bather
Voice: Uses sign language
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 11 (+0) | 18 (+4) | 10 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll, Halfling, Aquan, Druidic
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
Possessions: 700 sp. Fire opal pendant on a fine gold chain (400 gp). Silver comb with moonstones (700 gp). Old masterpiece painting (400 gp). 1 Masterwork Musical instrument. 1 Bullseye lantern.
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