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Advanced [show]


Roland Dayton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear yellow pants and tee shirts. He carries with him a set of greataxes on his belt, each one with a aquamarine on the hilt. He keeps his blonde hair in a pixie cut. His thin eyebrows rest above his beady hazel eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He tends to his Guard job now, and dutifully fulfills any obligations he has.

Motivation: He has money and likes to spend it; and he'd like to take his coworkers down a peg

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Job, Rich. Occupation: Guard

Voice: Jittery and nervous

Attributes [hide]

Roland Dayton, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)15 (+2) 8 (-1)13 (+1)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 9
Languages Common, Undercommon, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: Citrine (40 gp). Golden pearl (100 gp).


Social Check DCs


Aldous Hampton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His silver hair and beard is wavy and long. His fair skin shows little sign of his aristocratic breeding.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born on a small isolated farm. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: To prove his worth to the world.

Ideals: Joker. Flaws: Impulsive. Bonds: Attractive, Nature, Rich. Occupation: Dilettante

Voice: Dutch accent

Attributes [hide]

Aldous Hampton, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)5 (-3) 10 (+0)11 (+0) 11 (+0)13 (+1)
Skills Medicine +2, Sleight of Hand -1
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d8-3, Ranged -1 / 1d8-3, Grapple -3

Possessions: 100 gp. An abacus with copper, silver and gold markers (150 gp). Solid gold idol (800 gp). 4 Smokesticks. 2 Antitoxin. 2 Antitoxin.


Social Check DCs


Trym Clifford, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this northern man wears white leather gloves, a white jacket, and tight pants. He wears his blonde hair up. His gray eyes have a joyful gleam in them most of the time.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He was born in a small island village. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Ideals: Athletic, Justice, Artistic. Bonds: Family, Nature. Occupation: Masseuse

Voice: Booming voice

Attributes [hide]

Trym Clifford, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)13 (+1) 6 (-2)8 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 1 Silk rope. 1 Superior lock.


Social Check DCs


Hunter Van Es, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'2" and is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He has moderate length golden hair. His eyes are likewise green. His teeth are white and perfect.

Personality: He will rave to anyone who will listen. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Hunter was left his mother's suit of armor and trained in its use and care. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north; and he wants nothing more than to rejoin the army

Ideals: Entrepeneur. Flaws: Insane, PTSD. Bonds: Attractive, Military. Occupation: Farmer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Hunter Van Es, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)9 (-1) 11 (+0)10 (+0)
Skills Persuasion +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Patrick Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is wearing a perfectly clean shirt and pair of pants. His red hair is lengthy. This gray eyed westerner is not easily forgotten.

Personality: He will rave to anyone who will listen. He has a habit of throwing himself into exceedingly dangerous situations.

History: Sold as a small child to a slaver, Patrick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Doesn't want to be a Doctor and was forced into it by his family; and an old rival family wants him found

Flaws: Insane, Impulsive. Bonds: Attractive, Mentor, Adventurer, Family. Occupation: Doctor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Patrick Radcliffe, Male Human Fighter 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)18 (+4) 10 (+0)12 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Draconic, Orc, Dwarven, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs

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