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Advanced [show]


Guy Morton, Male Human [Permalink]

Personal [hide]

Description: This man wears a yellow collared shirt and pastel pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt, and sports empty pouches on his belt. His brown hair is cut short. His hazel eyes peer out from beneath his feathered yellow hat.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Guy is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He dropped out of school to support his sick mother, and resented it. Due to his spouse's obsession with being a Merchant they were divorced and he won custody of their son. He worked as a Tanner, and he later adopted a second son.

Motivation: To be a Merchant again; and sabotage a competitor

Ideals: Logical. Flaws: Antagonistic, Mundane. Bonds: Family, Job. Occupation: Tanner

Voice: Speaks with back of mouth

Attributes [hide]

Guy Morton, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 6 (-2)15 (+2) 13 (+1)16 (+3)
Skills Performance +5, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Deep green spinel (80 gp). Lapis lazuli (8 gp). Amber (80 gp).


Social Check DCs


Gunter Walpole, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears very tight pants and wife beaters, though occasionally he sports a white coat. His hair is blonde and curly. His thin eyebrows rest above his beady gray eyes.

Personality: He is very quiet and rarely speaks above a whisper. He uses divination through singing.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He then took over the family business and is one of the better Detective for hire.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Military, Job. Occupation: Detective

Voice: Sighs a lot, exhausted

Attributes [hide]

Gunter Walpole, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)8 (-1) 8 (-1)14 (+2)
Skills Insight +1, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Lance Copeland, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears pastel trousers with blue and red striped suspenders. He wears various colorful collared shirts. His auburn hair is cut short. His eyes are gray and he is always smoking a pipe.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in the north, but his parents moved at a very young age to the west. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He tends to his Armorer job now, and dutifully fulfills any obligations he has.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Persistence, Entrepeneur. Bonds: Immigrant, Job, Adventurer. Occupation: Armorer

Voice: High pitched, excited

Attributes [hide]

Lance Copeland, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)8 (-1) 18 (+4)13 (+1)
Skills Animal Handling +6, Performance +3
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 2500 sp. 1 Masterwork Common Melee.


Social Check DCs


Jocelyn Rowley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'2" and wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a warhammer, but if one is not available he will default to his nunchaku. His left hand appears badly burned and disfigured. His silver hair is kept up in a ponytail inside a wide-brimmed hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Jocelyn lived on a farm with his father, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Marshal they were divorced and he won custody of their son. He worked as a Dyer, and he later adopted a second son.

Motivation: To unite with his brother; and find a way to reverse the transformation of his brother

Flaws: Insane, Emotional. Bonds: Family. Occupation: Dyer

Voice: Relaxed voice

Attributes [hide]

Jocelyn Rowley, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)15 (+2) 9 (-1)16 (+3)
Skills Survival +1
Senses Passive Perception 9
Languages Common, Draconic, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Alexandre Ainsley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, he is not a threatening figure. He has styled his white hair well, parting it to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Overbrimming with self-confidence, Alexandre isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised in a forest tribe. His father took him hunting and taught him how to get in the mind of other creatures. He has achieved small success as a Apothecary.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Entrepeneur, Impeccable, Gifted. Bonds: Nature, Job. Occupation: Apothecary

Voice: Soothing and warm

Attributes [hide]

Alexandre Ainsley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)11 (+0) 15 (+2)14 (+2)
Skills Animal Handling +4, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp. Amethyst (130 gp). Red spinel (130 gp).


Social Check DCs

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