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NPC Generator

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Advanced [show]


Alexandre Hackney, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears a grey vest and prefers green and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears a small hat to hide his balding. He has a tattooed face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Like his mother and his sister before him, after school he went straight into learning to become a Apothecary. He has never given up on his singing dream.

Motivation: Sabotage a competitor; and to be a carpenter again

Ideals: Joker, Artistic. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Apothecary

Voice: Russian accent

Attributes [hide]

Alexandre Hackney, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)14 (+2) 13 (+1)10 (+0)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Draconic, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Cory Warwick, Male Human [Permalink]

Personal [hide]

Description: This man wears just a white suit. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His red hair is cut short. His half smiles and blue eyes are beguiling and draw you in.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He can't help but pocket interesting objects he comes across

History: He was born in a small desert village. From his teen years he was always beautiful and desirable, so people have always doted on him. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is a bit of a kleptomaniac.

Flaws: Antagonistic. Bonds: Rich, Attractive, Criminal record, Nature. Occupation: Mortician

Voice: Whispers

Attributes [hide]

Cory Warwick, Male Human Fighter 4
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)9 (-1) 11 (+0)13 (+1)
Skills Deception +3, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 27000 sp.


Social Check DCs


Guy Sheldon, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair is heavily combed to the left. His green eyes have a joyful gleam in them most of the time.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to loving parents in a slum to the east. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and sabotage a competitor

Ideals: Gifted. Bonds: Adventurer, Poor, Job. Occupation: Tanner

Voice: Soft and melodious

Attributes [hide]

Guy Sheldon, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)11 (+0) 10 (+0)12 (+1)
Skills Insight +2, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Odo Bing, Male Human [Permalink]

Personal [hide]

Description: This man wears a well pressed and immaculate suit (or dress). He has a penchant for wearing a ring with an oversized opal on his left hand. His hair is auburn, silky, and of moderate length. He has gleaming, smiling amber eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is used to getting what he wants. In part because he is a meticulous planner.

History: Odo was born with his father's beautiful face. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Professionalism. Flaws: Shy. Bonds: Rich, Attractive, Religious. Occupation: Guard

Voice: Switch between two voices

Attributes [hide]

Odo Bing, Male Human Fighter 4
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)11 (+0) 12 (+1)11 (+0)
Skills Intimidation +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 25000 sp. Golden pearl (130 gp).


Social Check DCs


Gerald Marley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears grey leather gloves, a grey jacket, and tight pants. With a patchy auburn beard and wild auburn hair. He has a tattooed face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in the west his family was never financially stable. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Flaws: Impulsive, Antagonistic. Bonds: Adventurer, Poor. Occupation: Detective

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gerald Marley, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)5 (-3) 10 (+0)13 (+1)
Skills History -1, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 300 gp. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs

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