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NPC Generator

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Advanced [show]


Norman Gracey, Male Human [Permalink]

Personal [hide]

Description: A 5'0" northern man, he tends to wear a black poncho over his likewise colored trousers and shirt. His chestnut hair is still thick. His thin eyebrows rest above his beady violet eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born several months after his father was called into army service. As a young adult he joined a group advocating for an improvement in Human conditions. He has recently gotten a pet goose that steals things from people.

Motivation: A strong sense of loyalty to Human people.

Flaws: Ugly, Mundane, Racist. Bonds: Criminal record, Military. Occupation: Dilettante

Voice: Excited and jittery

Attributes [hide]

Norman Gracey, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 11 (+0)12 (+1) 14 (+2)18 (+4)
Skills Deception +6, Stealth +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Balimaar Kendal, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a violet costume with the symbols of the four houses of cards on his torso. His black hair is heavily combed to the right. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is lazy, self-centered, vain, and jealous.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He got away from his former life and has fallen to alcoholism.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Athletic. Flaws: Addict, Selfish. Bonds: Attractive, Religious. Occupation: Herbalist

Voice: Speaks with a cold

Attributes [hide]

Balimaar Kendal, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)12 (+1) 14 (+2)18 (+4)
Skills Medicine +4, Nature +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1900 sp.


Social Check DCs


Adelard Wakefield, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light tan in addition to tight pants. His skin is fair and his fingers are delicate and long. His hair is blonde and curly. He has a tattooed face.

Personality: While he acts the brute, he is far gentler than he would appear. He would rather hide behind his crafts than deal with other people.

History: Born in a small village he learned the ways of the warrior from his mother. Adelard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. By chance he met his brother recently and the two have been together since.

Motivation: He wants revenge against gnolls; and someone believes him a fraud

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Adventurer, Family, Enemies. Occupation: Painter

Voice: Speaks in third person

Attributes [hide]

Adelard Wakefield, Male Human Fighter 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 17 (+3)16 (+3)
Skills Acrobatics +4, Persuasion +6
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +6

Possessions: 800 gp. Eye agate (8 gp). Aquamarine (200 gp). Sardonyx (70 gp).


Social Check DCs


Peter Browning, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'5" and wears a tan costume with the symbols of his god on his torso. He has a very tight haircut. He wears a mask on his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: The child of northern immigrants he idolized his father. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Marshal for hire.

Motivation: Expand his business; and his spouse's relatives view him with great suspicion

Ideals: Entrepeneur. Bonds: Job, Immigrant, Family. Occupation: Marshal

Voice: Puts emphasis on the wrong words

Attributes [hide]

Peter Browning, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)7 (-2) 11 (+0)11 (+0)
Skills Religion +0, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Randal Lincoln, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He likes to wear ponchos typically of a light green in addition to tight pants. His wide-brimmed hat is riddled with cuts and holes. He wears an eyepatch.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His father raised him in a mountain cabin. His mother had invested heavily in several trade routes and wanted him to inherit them. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is wracked by social anxiety; and money/treasure

Ideals: Philantrophist. Flaws: Ugly, Mundane, Fearful. Bonds: Nature, Rich. Occupation: Healer

Voice: Raspy

Attributes [hide]

Randal Lincoln, Male Human Fighter 4
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)13 (+1) 12 (+1)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 47000 sp. 1 Masterwork Heavy wooden shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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