John Acton, Male Human [Permalink]
Personal [hide]
Description: He wears violet trousers with grey and brown striped suspenders. He wears various colorful collared shirts. He carries with him a set of shields on his belt, each one with a opal on the hilt. His hair is blonde and curly. He is very pretty but has cold, dead eyes.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. John enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. John fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is content; and to find somewhere to settle down
Ideals: Fighting. Flaws: Antagonistic, Hedonist, Mundane. Bonds: Attractive. Occupation: Apothecary
Voice: German accent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp. Hematite (4 gp). Azurite (4 gp).
Tim Warwick, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears an entirely tan suit with grey socks and a vest with buckled shoes. He is an epitome of beauty. His hair is always cut to a buzz. His green eyes dart from person to person to random spaces in the air.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He works hard and plays hard.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Animal Trainer mother left him crippled. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants to have a good time and be beloved; and he is not mentally stable, and does not behave rationally
Ideals: Optimist. Flaws: Insane, Hedonist, Disease. Bonds: Attractive. Occupation: Miner
Voice: Voice breaks
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 37 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 2000 sp.
Nicholas Huxley, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His black hair is lengthy and is close to two feet long. His eyes are amber and catlike.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He always tries to repair and not replace. It was this mentality that drove him into the Sailor business.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was a mechanic, and taught him how to fix just about anything. He now spends his time doing works of charity.
Motivation: To end his boredom; and seeks redemption
Ideals: Philantrophist, Persistence. Flaws: Mundane. Bonds: Poor, Criminal record. Occupation: Sailor
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Halfling
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Sardonyx (40 gp).
Randal Mitchell, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he usually wears his green robe and has his mace always slung over his shoulder. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes are brown and he is always smoking a pipe.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Randal enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Randal reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He tends to his Apothecary job now, and dutifully fulfills any obligations he has.
Motivation: Wants his loneliness to end; and sabotage a competitor
Ideals: Passionate. Flaws: Hedonist. Bonds: Military, Job, Has a crush. Occupation: Apothecary
Voice: Squeaky
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 11 (+0) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1800 sp. A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Solid gold idol (900 gp).
Don Cromwell, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is wearing a long, tan cloak. His golden hair is lengthy. His blue eyes lackadaisically let the world flow into them.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a bit of a xeno-phobe, disliking non-Humans.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Don abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his old friends; and he is not mentally stable, and does not behave rationally
Ideals: Disciplined, Gifted. Flaws: Racist, Insane. Bonds: Adventurer. Occupation: Ruler
Voice: Booming voice
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Infernal, Druidic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +5
Possessions: 400 gp.
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