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NPC Generator

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Advanced [show]


Bernard Lester, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He usually wears his brown robe and has his mace always slung over his shoulder. He has a long brown beard with little hanging trinkets. His violet eyes dart from person to person to random spaces in the air.

Personality: While he acts the brute, he is far gentler than he would appear. He is obsessed with his god.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Bernard grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bernard. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs; and his relatives are trying to arrange a marriage

Ideals: Fighting. Flaws: Shy. Bonds: Religious, Criminal record, Family. Occupation: Bounty Hunter

Voice: Boston accent

Attributes [hide]

Bernard Lester, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)14 (+2) 10 (+0)13 (+1)
Skills Performance +3, Stealth +1
Senses Passive Perception 10
Languages Common, Gnoll, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp. Jade (100 gp). Violet garnet (900 gp). Violet garnet (900 gp).


Social Check DCs


Drogo Oakley, Male Human [Permalink]

Personal [hide]

Description: He wears a grey vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his grey boots flare out at the collars. He sports a long chestnut beard, and similarly colored long hair. He has several tiny sapphire earrings on each ear.

Personality: He is business-like. He takes instructions and follows them to the letter. Energy wise he seems alert and responsive.

History: Gifted from a young age, Drogo studied abroad. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother

Ideals: Professionalism, Gifted. Bonds: Rich, In love, Family. Occupation: Map Maker

Voice: Rolls R's

Attributes [hide]

Drogo Oakley, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)13 (+1) 13 (+1)14 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 30 pp.


Social Check DCs


Rolf Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He has a small bristly mustache and wavy silver hair. He wears crescent spectacles with a black brim.

Personality: He is happy with his job as a Fortune-teller. He turns his eye from what people do, preferring to live and let live. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When money was particularly tight he was walking through alleys when he overheard a Fortune-teller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He inherited the family business which he has now maintained for 12 years.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new fortune-teller responsibilities is difficult

Ideals: Joker, Gifted. Bonds: Job, Poor. Occupation: Fortune-teller

Voice: Thin and wheezing

Attributes [hide]

Rolf Tewksbury, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)15 (+2) 14 (+2)15 (+2)
Skills Acrobatics +4, History +4
Senses Passive Perception 12
Languages Common, Undercommon, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Chad Harper, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright green suits and hats, and carries quarterstaffs. His chestnut hair is kept up in a ponytail inside a deerstalker hat. He is baby faced.

Personality: Stoic and calm, he prefers to meditate than take action. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His parents moved while he was still in utero so he is the first generation to be born here. At a young age his father died while driving off some gnolls. His mother being the stubborn sort decided to stay and helped train him in quarterstaff use. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Chad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants a kiss; and he's in love

Ideals: Fighting, Disciplined, Optimist. Bonds: Immigrant, Enemies, Has a crush. Occupation: Carter

Voice: Thin and wheezing

Attributes [hide]

Chad Harper, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)10 (+0) 7 (-2)12 (+1)
Skills Religion +2, Stealth +4
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 18000 cp.


Social Check DCs


Gunter Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears clothing that is held on in multiple layers but all of it is in poor condition. His red hair, when down, is lengthy. He wears a mask on his face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He always tries to repair and not replace. It was this mentality that drove him into the Interpreter business.

History: He was born in the east, but his parents moved at a very young age to the south. Because his mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. He left for the east, certain he would find work there.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable, Persistence. Bonds: Poor, Immigrant, Enemies. Occupation: Interpreter

Voice: Old thin voice

Attributes [hide]

Gunter Cumberbatch, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)15 (+2) 9 (-1)10 (+0)
Skills Performance +2, Survival +1
Senses Passive Perception 9
Languages Common, Gnoll, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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