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NPC Generator

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Advanced [show]


Roger Graham, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He usually wears his white robe and has his mace always slung over his shoulder. He wears his hair in dreadlocks. He is very pretty but has cold, dead eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a Dyer, his father struggled to pay the bills. He was an athlete and attended two major summer competitions. He never won. Since then, he has sought to make the best of life.

Motivation: To prove his worth to the world; and wants to work out more often

Ideals: Athletic, Optimist. Flaws: Impulsive. Bonds: Attractive, Poor. Occupation: Stableman

Voice: Dark and ominous

Attributes [hide]

Roger Graham, Male Human Fighter 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 14 (+2)12 (+1) 8 (-1)16 (+3)
Skills Animal Handling +1, Arcana +3
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 500 gp.


Social Check DCs


Balimaar Deighton, Male Human [Permalink]

Personal [hide]

Description: This man is generally shirtless and showing off his tattooed chest. He has a penchant for wearing a ring with an oversized emerald on his right hand. His hair is long and silver with streaks of blonde, and is pulled back with small grey clips. His beard is blonde, braided, and well cared for. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Always inclined to offer people food he seems plenty friendly. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He comes from a rich southern family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist. Flaws: Secretive. Bonds: Rich, Attractive, Mentor, Religious. Occupation: Scribe

Voice: Sensual and smooth

Attributes [hide]

Balimaar Deighton, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 12 (+1)11 (+0) 11 (+0)11 (+0)
Skills Insight +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Aldous Shelby, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. His golden hair is kept up in a ponytail inside a feathered hat. He wears crescent spectacles with a black brim.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: His father raised him in a mountain cabin. A freak accident while working with his Detective mother left him crippled. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has decided he is irredeemable.

Flaws: Ugly, Secretive, Disease. Bonds: Criminal record, Nature. Occupation: Priest

Voice: Speaks like tongue is numb

Attributes [hide]

Aldous Shelby, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)17 (+3) 9 (-1)9 (-1)
Skills Athletics +4, Nature +5
Senses Passive Perception 9
Languages Common, Draconic, Undercommon, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5

Possessions: 1200 sp. 1 Masterwork studded leather.


Social Check DCs


Lance Hailey, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a black collared shirt and grey pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He wears a colorful flower in his brown hair. His fair skin shows little sign of his aristocratic breeding.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: The child of southern immigrants he idolized his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the south, certain he would find work there.

Motivation: Retire the richest man in the south; and he is wracked by social anxiety

Ideals: Joker, Entrepeneur. Bonds: Attractive, Immigrant. Occupation: Bowyer

Voice: American accent

Attributes [hide]

Lance Hailey, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)14 (+2) 10 (+0)9 (-1)
Skills Investigation +4, Religion +4
Senses Passive Perception 10
Languages Common, Infernal, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Nicholas Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a hunchback. He is bald on top and has large chestnut tufts of hair around his ears. His eyes are likewise green.

Personality: He can speak with the recently deceased. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Nicholas lived on a farm with his father, near the main road leading to a nearby town. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants his loneliness to end; and doesn't want to be a healer and was forced into it by his family

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Criminal record, Family, Has a crush. Occupation: Healer

Voice: Smoker's lung

Attributes [hide]

Nicholas Birkenhead, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)16 (+3) 14 (+2)12 (+1)
Skills Athletics +5, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Draconic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +4

Possessions: 5000 cp. Alexandrite (300 gp). Sardonyx (30 gp). Deep blue spinel (300 gp).


Social Check DCs

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