Gomory Hailey, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He wears a violet tunic with brown highlights, and long grey pants that bunch up around his shoes. He has a hunchback. He has auburn hair. His eyes are green and beady.
Personality: He can speak with the recently deceased. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants to work out more often; and nothing but the best is good enough for him
Ideals: Gifted, Impeccable, Artistic, Justice, Athletic. Flaws: Ugly. Occupation: Mercenary
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 12 (+1) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: Malachite (12 gp).
Theodoric Harlan, Male Human [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft green waves gently in the breeze. He is bristling with hidden weapons, mostly daggers and falchions. His hair is white and curly. He has a dull look in his amber eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy.
Ideals: Optimist. Flaws: Impulsive, Disease. Bonds: Rich, Criminal record. Occupation: Bellfounder
Voice: Smoker's lung
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1500 sp.
Theobald Stansfield, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a large hat to cast shadows over his face and wears ponchos to better hide his body and is in decent physical shape. He wears a deerstalker hat to cover his moderate length golden hair. He is very pretty but has cold, dead eyes.
Personality: This man loves dancing and to teach people dancing more than just about anything. He is obsessed with finding treasure.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother took him hunting and taught him how to get in the mind of other creatures. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: His religion dominates his actions.
Ideals: Artistic. Bonds: Attractive, Adventurer, Religious, Nature. Occupation: Fletcher
Voice: Smooth and feminine
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 16 (+3) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Draconic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2 Acid flasks.
Solomon Badger, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he sports black clothing, slightly heavier than average wear. He wears a small hat to hide his balding. His face is covered beneath a completely black helmet.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born the only child of a wealthy merchant. One day when Solomon was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Solomon was heart-stricken from the event, and his mother started working long hours to provde for them. He used his abilities to travel the world and help people.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Philantrophist, Entrepeneur. Flaws: PTSD. Bonds: Family. Occupation: Layabout
Voice: Breathy voice
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 5 (-3) | 11 (+0) | 6 (-2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
Possessions: 400 gp. 1 Chain shirt. 1 Half-Plate. 1 Breastplate.
Gerard Graeme, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Carpenter. He carries with him a set of pickaxes, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His white hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He got into the Carpenter business at a young age. A gifted student he started as a Actor, but he got bored and became a Carpenter. He has achieved small success as a Carpenter.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Fighting. Flaws: Insane, Secretive, Impulsive. Bonds: Job. Occupation: Carpenter
Voice: Soft and melodious
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 12 (+1) | 16 (+3) | 7 (-2) | 5 (-3) |
Senses Passive Perception 8
Languages Common, Draconic, Ignan, Orc
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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