Raymond Garfield, Male Human [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a robe, a symbol of the four houses of cards around his neck, and a warhammer on his belt. His golden hair is braided into rings. He tend to wears goggles to shield his eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is able to make almost anything out of random pieces of junk.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is terrified, and will act out of fear
Ideals: Fighting, Gifted. Flaws: Ugly, Secretive. Bonds: Mentor. Occupation: Sage
Voice: Whispers
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 13 (+1) | 16 (+3) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Gnoll, Gnome, Ignan
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp. Solid gold idol (700 gp). A miniature golden chest with tiny emeralds lining the top (120 gp).
Adam Moreno, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a butterfly on it. His hair is auburn and very short. He wears a mask on his face.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: A powerful wizard made him what he is. Through the years after Adam was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Adam's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Someone believes him a fraud; and he wants revenge against orcs
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Nature, Mentor, Enemies. Occupation: Beggar
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Anthony Hailey, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man is typically in his Tanner uniform, and a wedding ring on his left hand. He has a very tight haircut. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is lazy, self-centered, vain, and jealous.
History: Anthony hails from a village terrorized by dire rats. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tanner work with an outfit from a few towns over. Tanner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Tanner soon after.
Motivation: Sabotage a competitor.
Ideals: Optimist. Flaws: Selfish. Bonds: Job, In love, Enemies. Occupation: Tanner
Voice: Dutch accent
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 7 (-2) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0
Possessions: 400 gp. A pair of silk slippers encrusted with tiny pearls. (50 gp). Solid gold idol (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Banded mail. 1 Half-Plate.
Gomory Hamilton, Male Human [Permalink]
Personal [hide]
Description: He usually wears his white robe and has his pickaxe always slung over his shoulder. His small hat is riddled with cuts and holes. His blue unseeing eyes seem to look past you.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: When he was but 8 years old his parents immigrated from the north. Gomory was born on a far northern island where he grew up under the tutelage of his mother, an expert Mason. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To settle down with his crush; and sabotage a competitor
Ideals: Optimist, Justice. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Mason
Voice: Stutters
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 11 (+0) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp.
Bernard Bentley, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He wears his golden hair down. His eyes are gray and beady.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: He was raised by priests from a young age. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Ugly. Bonds: Guardian, Enemies, Religious, Mentor. Occupation: Barkeep
Voice: Nasally tone
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 11 (+0) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
Possessions: Just what you see.
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