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NPC Generator

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Advanced [show]


Thomas Snape, Male Human [Permalink]

Personal [hide]

Description: A 6'5" southern man, he very much looks the part of a Butcher. His white hair is matted, messy, and big. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He can't help but pocket interesting objects he comes across

History: He got into the Butcher business at a young age. He was taken as a slave by a traveling circus and forced to perform He has worked as a Butcher like his father before him.

Motivation: A strong sense of loyalty to Human people.

Flaws: Ugly, Racist. Bonds: Job, Criminal record, Slave. Occupation: Butcher

Voice: Thin and wheezing

Attributes [hide]

Thomas Snape, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)10 (+0) 17 (+3)10 (+0)
Skills Investigation +2, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 9000 cp.


Social Check DCs


Geoffrey Clifton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a grey costume with the symbols of the sun god on his torso. His silver hair is unkempt and raggedy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is business-like. He takes instructions and follows them to the letter. Geoffrey is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born to a poor family in the city he treasured whatever gifts he got. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to work out more often; and wants to raise his children well

Ideals: Athletic, Professionalism. Flaws: Ugly. Bonds: Poor, Family. Occupation: Bather

Voice: Boston accent

Attributes [hide]

Geoffrey Clifton, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 11 (+0)13 (+1) 8 (-1)6 (-2)
Skills Medicine +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp.


Social Check DCs


Alexandre Cason, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He is physically well-built. His long blonde hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Alexandre was born the youngest of three triplets. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Doesn't want to be a Weaver and was forced into it by his family; and wants to raise his children well

Ideals: Gifted. Flaws: Antagonistic, Forgetful. Bonds: Attractive, Family. Occupation: Weaver

Voice: Boston accent

Attributes [hide]

Alexandre Cason, Male Human Fighter 4
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)13 (+1) 12 (+1)10 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Don Marston, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears brown leather gloves, a brown jacket, and tight pants. He has styled his golden hair well, parting it to the right. His eyes are amber and beady.

Personality: He never swears and excessively uses polite adverbs when speaking. He does not believe in violence as a means to an end. He is a dedicated Cartwright but believes his peers are too gung-ho.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and wants to have a good time and be beloved

Ideals: Optimist, Pacifist, Gifted. Flaws: Ugly. Occupation: Cartwright

Voice: Strong lisp

Attributes [hide]

Don Marston, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 17 (+3)9 (-1) 13 (+1)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 2800 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gomory England, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears suspenders and brown workpants. His shirt is blue, and he wears a heavy brown leather apron most of the time. His hair is cut close to his head. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Sold as a small child to a wizard, Gomory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved out east to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture; and wants to have a good time and be beloved

Ideals: Athletic, Optimist. Bonds: Guardian, Mentor, Criminal record. Occupation: Bookbinder

Voice: Sleepy voice

Attributes [hide]

Gomory England, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)12 (+1) 14 (+2)14 (+2)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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