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Advanced [show]


Gomory Barlow, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright tan suits and hats. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears a colorful flower in his golden hair. His violet eyes have a joyful gleam in them most of the time.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Gomory grew up listening to his father's many stories. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has been a successful dealer in antiques buying low and selling high.

Motivation: To be a Butcher again; and sabotage a competitor

Ideals: Passionate, Entrepeneur. Bonds: Attractive, Adventurer, Religious, Job. Occupation: Doctor

Voice: Dutch accent

Attributes [hide]

Gomory Barlow, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)8 (-1) 13 (+1)16 (+3)
Skills Insight +3, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Ralf Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears very tight pants and wife beaters, though occasionally he sports a violet coat. His black hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are hazel.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is afraid of women and trembles around them

History: He got into the Locksmith business at a young age. He has chosen to use the inheritance that was left to him frivolously. He became a Locksmith soon after.

Motivation: Wants to open a new tavern; and money/treasure

Ideals: Athletic, Passionate. Flaws: Shy. Bonds: Job, Rich. Occupation: Locksmith

Voice: Raspy

Attributes [hide]

Ralf Kelsey, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)15 (+2) 9 (-1)11 (+0)
Skills Persuasion +2, Stealth +4
Senses Passive Perception 9
Languages Common, Halfling, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 4 Holy water.


Social Check DCs


Godfrey Ridley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is dressed in an above average manner. He has moderate length silver hair. His eyes are likewise blue. His teeth are white and perfect.

Personality: Godfrey speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born in a small plains village. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.

Motivation: To be a Glassblower again; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Impeccable. Bonds: Attractive, Immigrant, Nature. Occupation: Banker

Voice: Gruff and masculine

Attributes [hide]

Godfrey Ridley, Male Human Fighter 4
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 7
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 15 (+2)15 (+2) 9 (-1)12 (+1)
Skills Animal Handling +1, Sleight of Hand -1
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Richard Carlisle, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and typically wears yellow cloth garments or leather armor. He wears a Stetson hat to cover his moderate length red hair. His hazel eyes peer out from beneath his Stetson yellow hat.

Personality: He acts crazy and hedonistic. He also has developed a complete distrust of the Stylist profession.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Richard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Richard decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He struck the Baker job and began his own company from there.

Motivation: Expand his business; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic. Flaws: Hedonist. Bonds: Job, Religious, Criminal record. Occupation: Baker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Richard Carlisle, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 8
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 13 (+1)13 (+1) 11 (+0)15 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 500 gp.


Social Check DCs


John Barton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a black suit, yellow shirt, and tan tie. He is physically well-built. His white hair is cut jaggedly and amateurishly. He has a tattooed face.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after John was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. John's mother didn't care for him much, and the feeling was mutual. He got away from his former life and has fallen to alcoholism.

Motivation: He's repulsed by the PC; and wants his loneliness to end

Flaws: Antagonistic, Addict. Bonds: Attractive, Has a crush. Occupation: Courier

Voice: Complex vocabulary, royal

Attributes [hide]

John Barton, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 10 (+0)14 (+2) 8 (-1)11 (+0)
Skills Religion +4, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Aquan, Halfling
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: 300 gp. Hematite (8 gp). Tourmaline (100 gp). Jet (100 gp). Golden pearl (100 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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