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NPC Generator

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Advanced [show]


Trym Huxley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is dressed in an above average manner. His black hair and beard is wavy and long. His violet unseeing eyes seem to look past you.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: From birth he was tutored by a cruel and relentless mentor. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Tailor they were divorced and he won custody of their daughter. He worked as a Sculptor, and he later adopted a second daughter.

Motivation: An old rival family wants him found; and doesn't want to be a sculptor and was forced into it by his family

Flaws: Disease. Bonds: Attractive, Religious, Mentor, Family. Occupation: Sculptor

Voice: Smoker's lung

Attributes [hide]

Trym Huxley, Male Human Fighter 4
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)15 (+2) 15 (+2)12 (+1)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 12
Languages Common, Auran, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Peter Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His long black hair reaches down to his waist. His eyes are blue and catlike.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Peter was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Artistic, Justice. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Actor

Voice: Uses lots of figures of speech

Attributes [hide]

Peter Tattersall, Male Human Fighter 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)11 (+0) 12 (+1)15 (+2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Peter Cromwell, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is dressed in an above average manner. His hair is short and golden. He has a dull look in his violet eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He comes from a rich western family. His childhood dream was to be a Gardener, but he was a colossal failure. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to open a new tavern.

Bonds: Attractive, Adventurer, Rich, Job. Occupation: Apothecary

Voice: Smoker's lung

Attributes [hide]

Peter Cromwell, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)11 (+0) 13 (+1)10 (+0)
Skills Deception +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Aquamarine (300 gp). Brown-green garnet (140 gp).


Social Check DCs


Roger Beitz, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a moderate pudge and is not very fit. His chestnut hair is cut jaggedly and amateurishly. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is irascible and easily irritated. He is lazy and tries to find solutions quickly.

History: The child of a Bellfounder, who enjoyed hunting, Roger was taken on many hunting expeditions. He struck it rich when he found rare goods in large quantities. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His religion dominates his actions; and money/treasure

Flaws: Antagonistic, Lazy. Bonds: Attractive, Nature, Rich, Religious. Occupation: Tanner

Voice: Timid voice

Attributes [hide]

Roger Beitz, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 8 (-1)16 (+3) 14 (+2)16 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Ignan, Goblin, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 5000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gerald Winchester, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a simple violet robe with tan stripes complete with hood. His brown hair and beard is wavy and long. His violet eyes dart from person to person.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. As long as the job gets done he does not care how it got done.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He feels kind of lost in life; and many dire rats want him driven away

Ideals: Professionalism. Flaws: Ugly, Depressed. Bonds: Enemies, Rich. Occupation: Fisher

Voice: Hard of hearing, loud

Attributes [hide]

Gerald Winchester, Male Human Fighter 4
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)11 (+0) 12 (+1)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 13000 sp. Violet garnet (700 gp). Chrysoprase (70 gp). Star ruby (600 gp). 1 Minor magic item.


Social Check DCs

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