Gilbert Budd, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a fancy black suit. His long red hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He misses his home and complains about the freezing weather, even in summer.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by brigands. Gilbert was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: Many brigands want him driven away.
Flaws: Disease, Insomniac. Bonds: Attractive, Poor, Enemies, Immigrant. Occupation: Knight
Voice: Posh accent
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 15 (+2) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Terran, Druidic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5
Possessions: 200 gp. 1 Minor magic item.
Ernest Melancon, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears bulky violet painted plate armor. His chestnut hair is braided into rings. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is mildly Human supremacist, though he does not identify as such. He never wears the same outfit twice, unless he absolutely has to.
History: Ernest was born the youngest of three triplets. He was taken from his home at a very young age. By chance he met his brother recently and the two have been together since.
Motivation: Wants a kiss; and he wants to get laid
Ideals: Artistic. Flaws: Racist. Bonds: Family, Slave, Has a crush. Occupation: Bookbinder
Voice: Jittery and nervous
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 38 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 16 (+3) | 15 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnoll, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 3 Antitoxin. 8 Acid flasks. 1 Tanglefoot bags.
Gunter Rodney, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and is typically in his Cartwright uniform. His skin is also unnaturally pale. His long white hair reaches down to his waist. He has gleaming, smiling brown eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He got into the Cartwright business at a young age. His childhood dream was to be a Miller, but he was a colossal failure. He tends to his Cartwright job now, and dutifully fulfills any obligations he has.
Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern
Flaws: Ugly, Sensitive, Insane. Bonds: Job, Immigrant. Occupation: Cartwright
Voice: Strong lisp
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Terran, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: Just what you see.
Odo Bristol, Male Human [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and black, and wears rings and necklaces with large, colorful gems. His hair is long and silver with streaks of blonde, and is pulled back with small blue clips. His beard is blonde, braided, and well cared for. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Animals are drawn to him, and he is able to talk to them.
History: When he was but 7 years old his parents immigrated from the west. He has had some formal painting training, and achieved minor success. He has achieved small success as a Sculptor.
Motivation: He has passion for adventuring and risk; and further expansion of business
Ideals: Gifted, Artistic. Bonds: Rich, Job, Immigrant, Adventurer. Occupation: Sculptor
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 9 (-1) | 10 (+0) | 18 (+4) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Halfling, Ignan, Aquan, Auran
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 200 gp.
Trym Lindsay, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is generally shirtless and showing off his tattooed chest. He keeps his long blonde hair kept up in a rat tail. He has a dull look in his green eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: The child of a Crown-heir, who enjoyed hunting, Trym was taken on many hunting expeditions. His childhood dream was to be a Crown-heir, but he was a colossal failure. He tends to his Gardener job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business; and his relatives are trying to arrange a marriage
Ideals: Joker, Extrovert. Bonds: Nature, Job, Family. Occupation: Gardener
Voice: German accent
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 11 (+0) | 17 (+3) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Abyssal, Sylvan, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 1100 sp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). Brass mug with jade inlays (200 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!


