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NPC Generator

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Advanced [show]


Henry Kimberly, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. He keeps his chestnut hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to make people angry or surprised. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Laborer arts, while his mother instructed him in etiquette, music and courtly manner. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was granted psionic powers by his dying sister.

Motivation: He doesn't get along with people that don't share his tastes; and he has money and likes to spend it

Ideals: Athletic, Gifted, Impeccable. Flaws: Antagonistic. Bonds: Rich. Occupation: Laborer

Voice: Indian accent

Attributes [hide]

Henry Kimberly, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 16 (+3)11 (+0) 11 (+0)16 (+3)
Skills Acrobatics +0, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +2

Possessions: 200 gp. 1 Bullseye lantern.


Social Check DCs


Geoffrey Jacobs, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he very much looks the part of a Guard. He has a very tight haircut. He wears crescent spectacles with a black brim.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He comes from a rich western family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Job, Rich, Mentor. Occupation: Guard

Voice: Whispers

Attributes [hide]

Geoffrey Jacobs, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)16 (+3) 11 (+0)15 (+2)
Skills Acrobatics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Ignan, Undercommon, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 10 pp. Red spinel (60 gp). Aquamarine (600 gp). Black pearl (600 gp).


Social Check DCs


Percival Ansley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tattered old clothes. His hair is black and very short. He has violet eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a font of random trivia from the lore and stories he has discovered

History: Percival was born in the west. At a young age he loved to build and create. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now spends his time doing works of charity.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Philantrophist, Logical, Persistence. Flaws: Ugly. Bonds: Adventurer. Occupation: Seamstress

Voice: Excited and jittery

Attributes [hide]

Percival Ansley, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)16 (+3) 13 (+1)11 (+0)
Skills Investigation +5, Nature +5
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Diggory Sheldon, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a very tight haircut. His thin eyebrows rest above his beady hazel eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born into a rich family. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: Money/treasure.

Ideals: Justice. Flaws: Ugly, Racist. Bonds: Adventurer, Rich. Occupation: Barkeep

Voice: Draws out vowels

Attributes [hide]

Diggory Sheldon, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)12 (+1) 10 (+0)15 (+2)
Skills Perception +2, Performance +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Don Wentworth, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears bulky grey painted plate armor. He wears his brown hair down. He wears round tiny glasses practically rammed into his face.

Personality: He is happy with his job as a Doctor. He turns his eye from what people do, preferring to live and let live. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His childhood dream was to be a Glassblower, but he was a colossal failure. He struck the Doctor job and began his own company from there.

Motivation: Sabotage a competitor.

Ideals: Philantrophist, Gifted. Bonds: Job, Adventurer, Enemies. Occupation: Doctor

Voice: Breathy voice

Attributes [hide]

Don Wentworth, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)8 (-1) 16 (+3)8 (-1)
Skills Athletics +4, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +5

Possessions: 300 gp.


Social Check DCs

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