Drogo Chester, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is greying and his face has many wrinkles. He has gleaming, smiling green eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the south; and he's repulsed by the pc
Ideals: Entrepeneur, Fighting, Gifted. Flaws: Ugly, Antagonistic. Occupation: Bounty Hunter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 8 (-1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +4
Possessions: 200 gp. Coral (140 gp). Silver pearl (140 gp). Rock crystal (40 gp). 1 Small steel mirror.
Gunter Atherton, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear tan clothing when he does not wear armor. With bright chestnut hair and a scraggly beard. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gunter grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gunter. He has achieved small success as a Shepherd.
Motivation: He has a rivalry with the Church that dominates his actions; and he feels that his past leaves him morally obligated to help
Ideals: Justice. Flaws: Ugly. Bonds: Job, Religious, Criminal record. Occupation: Shepherd
Voice: pre-pubescent
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Celestial, Terran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 31000 sp.
Dean Walcott, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears tight fighting clothing, which leaves very little to the imagination. His golden hair is styled in orderly dreadlocks. His fierce violet eyes like to dwell on things.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is skeptical of what others tell him and is slow to trust.
History: He was born at the edge of vast forest. There was a wharf not far from home where he often wandered off to fish. He has never given up on his writing dream.
Motivation: Expand his business; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Passionate, Artistic. Flaws: Shy. Bonds: Nature. Occupation: Beggar
Voice: Creaky witch voice
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 1 Masterwork Thieves’ tools. 1 Masterwork Musical instrument.
Alexandre Emsworth, Male Human [Permalink]
Personal [hide]
Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and sports empty pouches on his belt. He has wavy chestnut hair. He has hazel eyes and a green hat with a tan feather.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born in the east, but his parents moved at a very young age to the north. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 12 years.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and he'd like to take his coworkers down a peg
Ideals: Philantrophist. Flaws: Mundane. Bonds: Immigrant, Job, Enemies. Occupation: Fisher
Voice: Eastern European accent
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 300 gp.
Rolf Kensley, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fighting clothing, which leaves very little to the imagination. His silver hair is slicked back into a classic pompadour. His amber eyes are slightly larger than normal.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has a habit of throwing himself into exceedingly dangerous situations.
History: Rolf was raised in a hard working conservative environment. As a young adult he joined a group advocating for an improvement in Human conditions. He inherited the family business which he has now maintained for 13 years.
Motivation: Balancing his hectic life and new Soapmaker responsibilities is difficult; and wants to open a new tavern
Ideals: Fighting, Optimist. Flaws: Impulsive, Racist. Bonds: Job. Occupation: Soapmaker
Voice: Sleepy voice
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 48 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 12000 sp.
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