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Advanced [show]


Heward Brixton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a long, blue cloak. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He wears an eyepatch.

Personality: Confrontational and typically high on some drug or another. He has a minor phobia of water and hates getting wet.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bather arts, while his father instructed him in etiquette, music and courtly manner. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's in love; and he has a crush on the local bellfounder

Ideals: Logical. Flaws: Ugly, Addict, Fearful. Bonds: Rich, Has a crush. Occupation: Bather

Voice: Strong lisp

Attributes [hide]

Heward Brixton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)11 (+0) 14 (+2)10 (+0)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp. Chalcedony (20 gp).


Social Check DCs


Alex Axton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a fancy black suit. He has a long red beard with little hanging trinkets. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of a Dilettante, who enjoyed hunting, Alex was taken on many hunting expeditions. Alex liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has never given up on his painting dream.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Artistic, Entrepeneur. Flaws: Insane. Bonds: Attractive, Adventurer, Nature. Occupation: Adventurer

Voice: Smooth and feminine

Attributes [hide]

Alex Axton, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)10 (+0) 14 (+2)9 (-1)
Skills Acrobatics +3, Athletics +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Don Thorpe, Male Human [Permalink]

Personal [hide]

Description: An older man who prefers to wear blue pants and tee shirts, he is not a threatening figure. With a patchy silver beard and wild silver hair. He is baby faced.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He went to a religious school and was inspired by the priests there in charitable deeds. He now spends his time doing works of charity.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Religious. Occupation: Shoemaker

Voice: Middle-eastern accent

Attributes [hide]

Don Thorpe, Male Human Fighter 4
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 48 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)12 (+1) 12 (+1)14 (+2)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 24000 cp. Large well-done wool tapestry (600 gp). A silver and pearl hairclip (30 gp). Gold dragon comb with red garnet eye (700 gp). 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Gilbert Byron, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He sports a flattop hair cut. His eyes are hazel.

Personality: He is happy with his job as a Detective. He turns his eye from what people do, preferring to live and let live. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His father raised him in a mountain cabin. Gilbert was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gilbert decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has dedicated himself to building a better trade route.

Motivation: He wants to meet his childhood hero; and he is terrified, and will act out of fear

Flaws: Fearful. Bonds: Job, Has a crush, Adventurer, Nature, Criminal record. Occupation: Detective

Voice: Nasally tone

Attributes [hide]

Gilbert Byron, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)16 (+3) 12 (+1)13 (+1)
Skills Persuasion +3, Religion +5
Senses Passive Perception 11
Languages Common, Orc, Giant, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 9000 cp. Lapis lazuli (9 gp). 1 Half-Plate. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


John Kirby, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is generally shirtless and showing off his tattooed chest. Beneath his clothing is a huge mess of scar tissue. He wears his black hair up. He is baby faced.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Since then, he has sought to make the best of life.

Motivation: Money/treasure; and he wants to meet his childhood hero

Ideals: Optimist. Bonds: Slave, Nature, Adventurer, Rich. Occupation: Knight

Voice: Farmer accent

Attributes [hide]

John Kirby, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)13 (+1) 11 (+0)15 (+2)
Skills Perception +2, Persuasion +4
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 8000 cp.


Social Check DCs

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