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NPC Generator

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Advanced [show]


Robert Barlow, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is black, silky, and of moderate length. He is baby faced.

Personality: Prone to second guessing himself, he comes off as nervous. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He served in the navy to pay for his family's outstanding loans. One day when Robert was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Robert was heart-stricken from the event, and his father started working long hours to provde for them. Due to his spouse's obsession with being a Sellsword they were divorced and he won custody of their son. He worked as a Glassblower, and he later adopted a second son.

Motivation: Doesn't want to be a Glassblower and was forced into it by his family; and his spouse's relatives view him with great suspicion

Flaws: Shy, PTSD. Bonds: Attractive, Family, Military. Occupation: Glassblower

Voice: Thin and wheezing

Attributes [hide]

Robert Barlow, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)9 (-1) 10 (+0)13 (+1)
Skills Deception +3, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2600 sp.


Social Check DCs


Ernest Harlan, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He usually wears his black robe and has his dagger always slung over his shoulder. He has styled his brown hair well, parting it to the right. His gray eyes dart from person to person.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He is the product a well kept family trust fund and as such has never really known need. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Balancing his hectic life and new Ruler responsibilities is difficult; and he has money and likes to spend it

Ideals: Disciplined, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Ruler

Voice: Sensual and smooth

Attributes [hide]

Ernest Harlan, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)11 (+0) 14 (+2)14 (+2)
Skills Acrobatics +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Alexandre Anderton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, marred by chocolates. His hair is always cut to a buzz. His hazel unseeing eyes seem to look past you.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He also hits on women, regardless of circumstances.

History: He comes from a rich eastern family. He was an apprentice working in his father's forge. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Balancing his hectic life and new Navigator responsibilities is difficult; and further expansion of business

Ideals: Opinionated. Flaws: Ugly, Disease. Bonds: Has a crush, Rich, Job. Occupation: Navigator

Voice: Posh accent

Attributes [hide]

Alexandre Anderton, Male Human Fighter 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 9 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 5 (-3)12 (+1) 18 (+4)9 (-1)
Skills Intimidation +1, Perception +6
Senses Passive Perception 16
Languages Common, Celestial
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 15000 sp. 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Hunter York, Male Human [Permalink]

Personal [hide]

Description: This malnourished man prefers to wear flannel. His silver hair is kept up in a ponytail inside a wide-brimmed hat. He has gleaming, smiling brown eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He always tries to repair and not replace. It was this mentality that drove him into the Dyer business.

History: He was raised in a white middle class family as the only child. A freak accident while working with his Mayor mother left him crippled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom.

Ideals: Persistence. Flaws: Shy, Mundane, Disease. Bonds: Poor. Occupation: Dyer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Hunter York, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)8 (-1) 15 (+2)6 (-2)
Skills Persuasion +0, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Guy Anderton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is constantly adorned with expensive silk clothing, often dyed in bright red and yellow, and wears rings and necklaces with large, colorful gems. He has a small bristly mustache and wavy brown hair. His eyes are likewise brown. His teeth are white and perfect.

Personality: Aggressive, abrasive, and angry, Guy embodies much of what other species detest in the Humans. The war was a terrible time for him, and Guy does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He comes from a rich western family. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Athletic. Flaws: Antagonistic, Depressed. Bonds: Rich, Attractive, Military. Occupation: Shipwright

Voice: Prounounces S like Z

Attributes [hide]

Guy Anderton, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)13 (+1) 14 (+2)11 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs

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