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NPC Generator

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Advanced [show]


Peter Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is generally well dressed albeit a few years behind the times, and a wedding ring on his right hand. He wears his silver hair up in a very large beehive style do. His eyes are likewise gray. His teeth are white and perfect.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Peter hails from a village terrorized by illithids. He dropped out of school before completing his studies. Days after completing his studies, news broke out that his hometown was attacked by illithids. Peter was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Joker, Logical. Bonds: Attractive, In love, Enemies. Occupation: Soapmaker

Voice: Shortens vowels

Attributes [hide]

Peter Wordsworth, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)15 (+2) 13 (+1)11 (+0)
Skills Animal Handling +3, Athletics +4
Senses Passive Perception 11
Languages Common, Sylvan, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 100 gp.


Social Check DCs


Theobald Barney, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His blonde hair is heavily combed to the right. His face is scarred and worn.

Personality: Confrontational and typically high on some drug or another. He is lazy and tries to find solutions quickly.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's since become an addict/alcoholic.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Ugly, Addict, Lazy. Bonds: Rich. Occupation: Masseuse

Voice: Slow speaker

Attributes [hide]

Theobald Barney, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 12 (+1)15 (+2) 16 (+3)11 (+0)
Skills Animal Handling +5, Arcana +4
Senses Passive Perception 13
Languages Common, Halfling, Terran
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Solid gold idol (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bertram Berkeley, Male Human [Permalink]

Personal [hide]

Description: He usually wears his violet robe and has his dagger always slung over his shoulder. He is physically well-built. He wears his hair in dreadlocks. He has gleaming, smiling gray eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He enjoys reading and quiet.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: He's in love; and he is a bit of a kleptomaniac

Ideals: Logical. Flaws: Depressed. Bonds: Criminal record, Has a crush. Occupation: Shepherd

Voice: Sighs a lot, exhausted

Attributes [hide]

Bertram Berkeley, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)12 (+1) 11 (+0)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Azurite (7 gp). Pink pearl (50 gp).


Social Check DCs


Theobald Ashton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears skinny pants and wears a grey and brown robe with the hood down, he is not a threatening figure. His golden hair is knotted and matted. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: A deeply religious man he believes everything happens for a reason. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A powerful slaver made him what he is. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is compelled to act according to his religious beliefs

Flaws: Fearful. Bonds: Attractive, Religious, Mentor, Criminal record. Occupation: Hunter

Voice: Complex vocabulary, royal

Attributes [hide]

Theobald Ashton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)9 (-1) 12 (+1)13 (+1)
Skills Nature +1, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Freshwater pearl (5 gp). Golden yellow topaz (400 gp). Star rose quartz (50 gp).


Social Check DCs


Hugh Alby, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a brown armored body suit, with a simple blue line shooting up and back down. His hair is black and very short. He has green eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is skeptical of what others tell him and is slow to trust.

History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Hugh has worked very hard to control his curse. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom.

Flaws: Mundane, Shy, Disease. Occupation: Jeweler

Voice: Hissing voice

Attributes [hide]

Hugh Alby, Male Human Fighter 4
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 17 (+3)10 (+0) 14 (+2)10 (+0)
Skills Insight +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 40000 sp. Silver comb with moonstones (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Solid gold idol (1200 gp). 1 Minor magic item.


Social Check DCs

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