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NPC Generator

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Advanced [show]


Manfred Reed, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears violet leather gloves, a violet jacket, and tight pants. His black hair is knotted and matted. His ears are large.

Personality: He can speak with the recently deceased. The war was a terrible time for him, and Manfred does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: From birth he was tutored by a cruel and relentless mentor. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Military, Mentor. Occupation: Layabout

Voice: Boston accent

Attributes [hide]

Manfred Reed, Male Human Fighter 4
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 7 (-2)19 (+4) 18 (+4)18 (+4)
Skills Performance +6, Stealth +5
Senses Passive Perception 14
Languages Common, Undercommon, Sylvan, Halfling, Druidic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 28000 sp.


Social Check DCs


John Landon, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears many layers of old clothing at all times. He has shaved his head bald. He has a dull look in his hazel eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He worked as a nervous Painter and found it very stressful. He tends to his Painter job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Painter responsibilities is difficult; and expand his business

Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Poor, Religious, Job. Occupation: Painter

Voice: Breathy voice

Attributes [hide]

John Landon, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)13 (+1) 8 (-1)8 (-1)
Skills Acrobatics +2, Religion +3
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 600 sp.


Social Check DCs


Randal Wesley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears an entirely pastel suit with white socks and a vest with buckled shoes, and a wedding ring on his left hand. He wears his brown hair up. He has several tiny amethyst earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Randal is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Gifted from a young age, Randal studied abroad. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Regain custody of his daughter; and doesn't want to be a fisher and was forced into it by his family

Ideals: Gifted. Flaws: Antagonistic. Bonds: In love, Rich, Family. Occupation: Fisher

Voice: Soft and mumbly

Attributes [hide]

Randal Wesley, Male Human Fighter 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)13 (+1) 9 (-1)15 (+2)
Skills Animal Handling +2, Stealth +4
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 20 pp. Blue star sapphire (1400 gp).


Social Check DCs


Jocelyn Moreno, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has shaved his head bald. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a ruthless business man, a trait he acquired from his mother.

History: Jocelyn hails from a village terrorized by dire rats. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants revenge against dire rats.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Enemies. Occupation: Body Guard

Voice: Speaks with squeezed throat

Attributes [hide]

Jocelyn Moreno, Male Human Fighter 4
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)14 (+2) 11 (+0)11 (+0)
Skills Performance +2, Survival +2
Senses Passive Perception 10
Languages Common, Goblin, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 1 Masterwork studded leather.


Social Check DCs


Gerald Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His skin is also unnaturally pale. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes are passionate and lively.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His parents moved while he was still in utero so he is the first generation to be born here. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has dedicated himself to building a better village for his children.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Adventurer, Immigrant. Occupation: Miller

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gerald Birkenhead, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)13 (+1) 12 (+1)11 (+0)
Skills Medicine +3, Religion +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Golden yellow topaz (400 gp). Sardonyx (20 gp).


Social Check DCs

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