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NPC Generator

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Advanced [show]


Simon Ainsley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a long blonde beard with little hanging trinkets. His eyes are likewise violet.

Personality: Cocky and sure of himself, he believes he is the best Knight born in the past three hundred years. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Gifted from a young age, Simon studied abroad. After coming to the age of reason, Simon took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has worked as a Knight like his father before him.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Knight

Voice: Rhymes sentences (sorry)

Attributes [hide]

Simon Ainsley, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)9 (-1) 11 (+0)5 (-3)
Skills Animal Handling +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Gomory Walpole, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Herbalist uniform. His hair is golden, silky, and of moderate length. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his mother's forge. He struck the Herbalist job and began his own company from there.

Motivation: Sabotage a competitor; and he has money and likes to spend it

Flaws: Insane, Shy. Bonds: Job, Attractive, Rich. Occupation: Herbalist

Voice: Laughs frequently while speaking

Attributes [hide]

Gomory Walpole, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)9 (-1) 12 (+1)9 (-1)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Clerebold Preston, Male Human [Permalink]

Personal [hide]

Description: He usually wears his tan robe and has his scimitar always slung over his shoulder. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is heavily combed to the left. He has green eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He feeds upon the attention of others.

History: He comes from a rich western family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has money and likes to spend it; and he is not mentally stable, and does not behave rationally

Ideals: Joker. Flaws: Insane. Bonds: Attractive, Rich. Occupation: Body Guard

Voice: Hissing voice

Attributes [hide]

Clerebold Preston, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)7 (-2) 12 (+1)12 (+1)
Skills Nature +0, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp. Eye agate (10 gp). Azurite (10 gp).


Social Check DCs


Gunter Morley, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He very much looks the part of a Bowyer. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is almost excessively polite to everyone, even when angry. As long as the job gets done he does not care how it got done.

History: He was born to a criminal king-pin and mafia family Gunter was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gunter decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He tends to his Bowyer job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and he has comitted a past crime that haunts him to this day

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Job, Criminal record. Occupation: Bowyer

Voice: German accent

Attributes [hide]

Gunter Morley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)13 (+1) 11 (+0)8 (-1)
Skills Arcana +3, Deception +1
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Ernest Acton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears rags and sports a simple walking cane. His head has been shaved. This hazel eyed southerner is not easily forgotten.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He would rather hide behind his crafts than deal with other people.

History: Ernest was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Through the years after Ernest was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Ernest's mother didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Farmer for hire.

Motivation: To be a Cook again; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Ugly, Shy, Antagonistic. Bonds: Poor, Job. Occupation: Farmer

Voice: Relaxed voice

Attributes [hide]

Ernest Acton, Male Human Fighter 4
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)14 (+2) 10 (+0)17 (+3)
Skills History +4, Insight +2
Senses Passive Perception 10
Languages Common, Aquan, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Masterwork studded leather.


Social Check DCs

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