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NPC Generator

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Advanced [show]


Drogo Shirley, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown cloak and cross-gartered tan stockings, and sports empty pouches on his belt. His auburn hair is unkempt and raggedy. He wears round tiny glasses practically rammed into his face.

Personality: Stoic and calm, he prefers to meditate than take action. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born to loving parents in a slum to the east. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and human compassion

Ideals: Disciplined, Athletic. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Crown-heir

Voice: Puts emphasis on the wrong words

Attributes [hide]

Drogo Shirley, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)9 (-1) 14 (+2)10 (+0)
Skills Insight +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Alex Ogden, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male usually wears his red robe and has his axe always slung over his shoulder. He is tall, broad shouldered and powerfully built. His deerstalker hat is riddled with cuts and holes. His fierce violet eyes like to dwell on things.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge; and someone believes him a fraud

Ideals: Justice. Flaws: Ugly. Bonds: Rich, Religious, Enemies. Occupation: Tanner

Voice: Raspy

Attributes [hide]

Alex Ogden, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)14 (+2) 8 (-1)13 (+1)
Skills Animal Handling +1, Athletics +3
Senses Passive Perception 9
Languages Common, Auran, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +3

Possessions: 15000 cp.


Social Check DCs


Ralf Bentham, Male Human [Permalink]

Personal [hide]

Description: A 5'2" eastern man, he is well dressed, constantly wearing a black suit, yellow shirt, and grey tie. He sports a long chestnut beard, and similarly colored long hair. His face is scarred and worn.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mason arts, while his father instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Mason.

Motivation: He has money and likes to spend it; and sabotage a competitor

Ideals: Impeccable. Flaws: Ugly. Bonds: Slave, Rich, Job. Occupation: Mason

Voice: Strong lisp

Attributes [hide]

Ralf Bentham, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 7 (-2)14 (+2) 15 (+2)10 (+0)
Skills Performance +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnoll, Ignan
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2700 sp.


Social Check DCs


Thomas Hackney, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a grey vest and prefers white and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his black hair up in a very large beehive style do. His amber eyes dart from person to person.

Personality: Cocky and sure of himself, he believes he is the best Ploughman born in the past three hundred years. He does not trust anyone and sleeps with one eye open.

History: Born to a pair of adventurers, Thomas grew up listening to his father's many stories. When money was particularly tight he was walking through alleys when he overheard a Ploughman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He ran away from his former home and has been making his living as a Ploughman for the past few years.

Motivation: To get a good night's sleep; and meet up once more with his childhood friend

Flaws: Ugly, Insomniac. Bonds: Job, Adventurer, Poor. Occupation: Ploughman

Voice: Gruff and masculine

Attributes [hide]

Thomas Hackney, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)16 (+3) 9 (-1)7 (-2)
Skills Medicine +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Gnome, Gnoll, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Patrick Tattersall, Male Human [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, he is an attractive figure. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born several months after his mother was called into army service. Patrick liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Hedonist. Bonds: Attractive, Military, Nature. Occupation: Barber

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Patrick Tattersall, Male Human Fighter 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)11 (+0) 9 (-1)13 (+1)
Skills Arcana +3, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp.


Social Check DCs

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