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Chad Wellington, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is cut close to his head. He has green eyes and a brown hat with a yellow feather.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Chad is combative with any and all who dare try his patience in the slightest.

History: His parents moved while he was still in utero so he is the first generation to be born here. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has passion for adventuring and risk

Ideals: Philantrophist, Justice. Bonds: Poor, Immigrant, Adventurer, Criminal record. Occupation: Detective

Voice: Thin and wheezing

Attributes [hide]

Chad Wellington, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)15 (+2) 11 (+0)16 (+3)
Skills Arcana +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2400 sp.


Social Check DCs


Kyle Westbrook, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His black hair is greasy and uncared for. His gray eyes lackadaisically let the world flow into them.

Personality: He is witty, but his monotone delivery comes off as unnerving He also has developed a complete distrust of the Glassblower profession.

History: Kyle lived on a farm with his father, near the main road leading to a nearby town. He was an apprentice working in his father's forge. He has achieved small success as a Sellsword.

Motivation: Meet up once more with his childhood friend; and to be a glassblower again

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Job, Family. Occupation: Sellsword

Voice: Tuts and clicks tongue

Attributes [hide]

Kyle Westbrook, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 15 (+2)13 (+1) 15 (+2)13 (+1)
Skills Acrobatics +6, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Tim Warwick, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a faded coat and loose pants complete with small hat. His long auburn hair reaches down to his waist. He has hazel eyes and a black hat with a grey feather.

Personality: He is happy with his job as a Priest. He turns his eye from what people do, preferring to live and let live. His job bores him to no end. He has decided to make it more interesting.

History: From birth he was tutored by a cruel and relentless mentor. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has set out to sabotage the competition.

Motivation: Meet up once more with his childhood friend.

Flaws: Ugly. Bonds: Job, Adventurer, Criminal record, Mentor. Occupation: Priest

Voice: Italian accent

Attributes [hide]

Tim Warwick, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 13 (+1)17 (+3) 11 (+0)12 (+1)
Skills Deception +3, Investigation +5
Senses Passive Perception 10
Languages Common, Aquan, Draconic, Terran
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 900 sp. Coral (160 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Miles Woods, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He wears a green costume with the symbols of luck on his torso. He wears his blonde hair down. His face is covered beneath a completely black helmet.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He would rather hide behind his crafts than deal with other people.

History: Miles was born the youngest of three triplets. He has had some formal writing training, and achieved minor success. He has since lost track of the people in his past.

Motivation: Regain custody of his son.

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Family. Occupation: Slave Trader

Voice: Australian accent

Attributes [hide]

Miles Woods, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)14 (+2) 15 (+2)14 (+2)
Skills Athletics +4, Insight +4
Senses Passive Perception 12
Languages Common, Infernal, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4

Possessions: 400 gp. Sapphire pendant on gold chain (800 gp).


Social Check DCs


Trym Chatham, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a simple burlap shirt and baggy pants. He conceals his hand crossbow with his veritable burlap sack of a shirt. He has dyed his greying red hair a little too much giving a sharp red color. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is lazy and tries to find solutions quickly.

History: He was born at the edge of vast desert. There was a wharf not far from home where he often wandered off to fish. He left for the north, certain he would find work there.

Motivation: To end his boredom; and he is content

Ideals: Joker. Flaws: Lazy, Mundane. Bonds: Nature, Immigrant. Occupation: Barber

Voice: Speaks through clenched teeth

Attributes [hide]

Trym Chatham, Male Human Fighter 4
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)17 (+3) 16 (+3)12 (+1)
Skills Nature +5, Stealth +4
Senses Passive Perception 13
Languages Common, Draconic, Infernal, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Large well-done wool tapestry (100 gp). Solid gold idol (800 gp). 1 Minor magic item.


Social Check DCs

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