Trym Sheldon, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and sports white clothing, slightly heavier than average wear. His skin is also unnaturally pale. His hair is always cut to a buzz. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was always a brilliant, if unscrupulous mind. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He is untrained/undisciplined, which makes him dangerous.
Motivation: A deep hatred of goblins; and marry his sister to traveling adventurers
Ideals: Justice, Gifted, Logical. Flaws: Ugly, Insane. Occupation: Tailor
Voice: Smoker's lung
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 13 (+1) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp. Fire opal pendant on a fine gold chain (500 gp).
Gunter Hadleigh, Male Human [Permalink]
Personal [hide]
Description: An older man who is wearing a long, brown cloak, he is not a threatening figure. He wears a broad hat to hide his balding. His eyes are likewise gray.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was raised in a forest tribe. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his sister recently and the two have been together since.
Motivation: He loathes his own lifestyle; and doesn't want to be a apothecary and was forced into it by his family
Ideals: Passionate. Flaws: Depressed. Bonds: Family, Nature. Occupation: Apothecary
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 9 (-1) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Infernal, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 100 gp. Banded agate (15 gp). Red-brown spinel (90 gp). Blue quartz (15 gp). Zircon (70 gp). 1 Banded mail. 1 Banded mail. 1 Masterwork Heavy steel shield.
Hunter Kelsey, Male Human [Permalink]
Personal [hide]
Description: 5'3" and muscular, this northern man wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His hair is short and golden. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Eccentric and domineering, Hunter will drive conversation. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He is a Succubi in disguise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.
Motivation: To get a good night's sleep; and he wants to meet his childhood hero
Ideals: Athletic, Extrovert. Flaws: Ugly, Insomniac. Bonds: Adventurer. Occupation: Layabout
Voice: Aggressive tone
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 13 (+1) | 16 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Draconic, Undercommon, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 600 gp.
Don Dalton, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a brown cloak and cross-gartered grey stockings. He has done his best to style his silver hair to look like a famous performer. His skin is flawless and his brown eyes scan people very quickly.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He misses his home and complains about the freezing weather, even in summer.
History: The child of a Servant, who enjoyed hunting, Don was taken on many hunting expeditions. His homeland was ravaged by war and he spent much of his life rebuilding it. Days after completing his studies, news broke out that his hometown was attacked by drow. Don was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: Many drow want him driven away.
Flaws: PTSD. Bonds: Attractive, Enemies, Immigrant, Nature. Occupation: Doctor
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 17 (+3) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Randal Gyula, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. His skin is fair and his fingers are delicate and long. His auburn hair is cut short. His gray eyes are slightly larger than normal.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His childhood dream was to be a Merchant, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Courier responsibilities is difficult; and further expansion of business
Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Attractive, Job. Occupation: Courier
Voice: Spits and sputters
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
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