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Advanced [show]


Rolf Marlowe, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear green pants and tee shirts. He carries with him a set of bastard swords, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His hair, while still mostly brown, has prominent grey streaks. He is very pretty but has cold, dead eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is frequently practicing swordplay.

History: He was born in the north, but his parents moved at a very young age to the south. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the north, certain he would find work there.

Motivation: Money/treasure; and he wants nothing more than to rejoin the army

Ideals: Fighting, Persistence. Bonds: Attractive, Military, Immigrant. Occupation: Architect

Voice: Scandinavian accent

Attributes [hide]

Rolf Marlowe, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)8 (-1) 8 (-1)11 (+0)
Skills Intimidation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Odo Brady, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears tan painted combat armor at almost all times. He wears a broad hat to cover his moderate length auburn hair. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Stoic and calm, he prefers to meditate than take action. He is a great chef.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Odo has worked very hard to control his curse. He was granted martial powers by his dying sister.

Motivation: He is wracked by social anxiety; and sabotage a competitor

Ideals: Disciplined, Gifted. Flaws: Ugly, Disease. Occupation: Layabout

Voice: Voice breaks

Attributes [hide]

Odo Brady, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)9 (-1) 9 (-1)13 (+1)
Skills Medicine +1, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 6000 cp. Star rose quartz (40 gp). Red-brown spinel (50 gp). Silver pearl (50 gp).


Social Check DCs


Peter Clinton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is dressed in a clean tan cloak covering his clean studded leather. His hair is always cut to a buzz. His eyes are brown.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Peter is combative with any and all who dare try his patience in the slightest.

History: Peter was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He helped his father out around the business and became quite the natural. He's also a talented Shepherd, but doesn't like to broadcast it.

Motivation: Revenge.

Ideals: Justice. Bonds: Attractive, Enemies, Poor, Job. Occupation: Miner

Voice: Creaky witch voice

Attributes [hide]

Peter Clinton, Male Human Fighter 4
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 19 (+4)15 (+2) 11 (+0)14 (+2)
Skills Arcana +4
Senses Passive Perception 10
Languages Common, Terran, Infernal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. Deep blue spinel (500 gp). Lapis lazuli (8 gp). Citrine (40 gp).


Social Check DCs


Trym Holton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is dressed in an above average manner. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Confrontational and typically high on some drug or another. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Trym grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Trym. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac

Ideals: Athletic. Flaws: Insomniac, Addict. Bonds: Attractive, Criminal record. Occupation: Carpenter

Voice: Farmer accent

Attributes [hide]

Trym Holton, Male Human Fighter 4
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)16 (+3) 15 (+2)12 (+1)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 12
Languages Common, Celestial, Gnoll, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: Smoky quartz (50 gp). Malachite (12 gp). 1 Minor magic item.


Social Check DCs


Bertram Bradley, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. He keeps his long golden hair kept up in a rat tail. His face is covered beneath a completely black helmet.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born several months after his father was called into army service. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Bertram and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Impulsive. Bonds: Poor, Military. Occupation: Glassblower

Voice: Puts emphasis on the wrong words

Attributes [hide]

Bertram Bradley, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 6 (-2)11 (+0) 13 (+1)9 (-1)
Skills Deception +1, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1 Masterwork studded leather.


Social Check DCs

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