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NPC Generator

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Advanced [show]


Trym Chatham, Male Human [Permalink]

Personal [hide]

Description: This man is constantly adorned with expensive silk clothing, often dyed in bright tan and green, and wears rings and necklaces with large, colorful gems. He is muscular with a powerful set of arms. His long silver hair reaches down to his waist. His ears are large.

Personality: He snorts whenever he laughs or is feeling confident. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was born in the west. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg; and a deep hatred of goblins

Flaws: Ugly. Bonds: Rich, Enemies, Immigrant, Job. Occupation: Carpenter

Voice: Speaks in third person

Attributes [hide]

Trym Chatham, Male Human Fighter 4
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)16 (+3) 16 (+3)11 (+0)
Skills History +5, Nature +5
Senses Passive Perception 13
Languages Common, Goblin, Gnoll, Infernal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 26000 sp. Black pearl (1000 gp). Star rose quartz (70 gp). 1 Minor magic item.


Social Check DCs


Tim Garrick, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses well, wearing brown shirts, loose pants, and blazers most of the time. His chestnut hair is heavily combed to the right. He has a tattooed face.

Personality: He has always had a great fascination with Human culture. When he's not drinking or sleeping the drinks off, he's doing music.

History: Tim was raised in a hard working conservative environment. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He has never given up on his music dream.

Motivation: Sabotage a competitor; and balancing his hectic life and new beggar responsibilities is difficult

Ideals: Artistic, Gifted. Flaws: Racist. Bonds: Attractive, Job. Occupation: Beggar

Voice: Pronounces O like U

Attributes [hide]

Tim Garrick, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)10 (+0) 15 (+2)9 (-1)
Skills Arcana +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2 Acid flasks. 2 Antitoxin. 3 Smokesticks.


Social Check DCs


Hunter Fawcett, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears silk and lounges about seductively. He sports a long golden beard, and similarly colored long hair. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He uses divination through singing.

History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Hunter took refuge in the large cave and found the beat up kukri and armor he uses now. He has achieved small success as a Junk Dealer.

Motivation: Balancing his hectic life and new Junk Dealer responsibilities is difficult.

Ideals: Gifted. Bonds: Attractive, Job, Nature. Occupation: Junk Dealer

Voice: Strong lisp

Attributes [hide]

Hunter Fawcett, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)13 (+1) 16 (+3)17 (+3)
Skills History +3, Persuasion +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Sard (60 gp). Azurite (8 gp). Deep green spinel (50 gp).


Social Check DCs


Arnold Marleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His skin is fair and his fingers are delicate and long. His blonde hair is long and unkept. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is extraordinarily eccentric. He is able to make almost anything out of random pieces of junk.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Gifted, Logical. Flaws: Ugly, Addict, Insane. Occupation: Animal Trainer

Voice: Aggressive tone

Attributes [hide]

Arnold Marleigh, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)14 (+2) 13 (+1)15 (+2)
Skills Persuasion +4, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 13000 cp.


Social Check DCs


Lewis Melancon, Male Human [Permalink]

Personal [hide]

Description: He wears black leather gloves, a black jacket, and tight pants. His hair is short and auburn. He has a tattooed face.

Personality: He hates Humans with a passion. As such he is filled with self loathing. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Lewis was raised in a hard working conservative environment. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. By chance he met his sister recently and the two have been together since.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur. Flaws: Racist. Bonds: Family, Job. Occupation: Sage

Voice: Relaxed voice

Attributes [hide]

Lewis Melancon, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)14 (+2) 11 (+0)12 (+1)
Skills Animal Handling +2, Religion +4
Senses Passive Perception 10
Languages Common, Undercommon, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 90 pp.


Social Check DCs

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