Arnold Atherton, Male Human [Permalink]
Personal [hide]
Description: He wears a brown tunic with white highlights, and long blue pants that bunch up around his shoes. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He keeps his brown hair in a flapper bob. He wears round tiny glasses practically rammed into his face.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a font of random trivia from the lore and stories he has discovered
History: Born to a poor family in the city he treasured whatever gifts he got. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to raise his children well.
Ideals: Logical. Bonds: Family, Poor, Religious. Occupation: Tailor
Voice: Can't modulate volume
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnoll, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 100 gp. Rhodochrosite (11 gp). Brown-green garnet (110 gp). Iolite (60 gp). Deep blue spinel (1100 gp). 1 Minor magic item.
Bernard Gresham, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright blue suits and hats. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a flattop hair cut. He is baby faced.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Around other people he will do his best to conceal his emotions and appear jolly.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has money and likes to spend it.
Ideals: Disciplined. Flaws: Shy, Disease. Bonds: Attractive, Rich. Occupation: Shipwright
Voice: Aggressive tone
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 7 (-2) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 1600 sp.
Hugh Ansley, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing a long, green, dusty cloak. His hair is chestnut and curly. His fierce green eyes like to dwell on things.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born in the south. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor
Ideals: Athletic, Justice, Optimist. Flaws: Insane. Bonds: Immigrant, Job. Occupation: Seamstress
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 6 (-2) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp.
Percival Tewksbury, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He has a small bristly mustache and wavy white hair. His ears are large.
Personality: He will rave to anyone who will listen. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: His parents moved while he was still in utero so he is the first generation to be born here. He moved out east to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.
Motivation: A rival would like him out of the picture.
Flaws: Ugly, Insane. Bonds: Criminal record, Immigrant. Occupation: Shipwright
Voice: Sore throat, cough
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Guy Camden, Male Human [Permalink]
Personal [hide]
Description: This man likes to wear tan tank tops with white pants. He is muscular with a powerful set of arms. He has moderate length auburn hair. He has a dull look in his violet eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Guy was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He loathes his own lifestyle; and an old rival family wants him found
Ideals: Philantrophist. Flaws: Shy, Depressed. Bonds: Family, Attractive. Occupation: Jeweler
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 7 (-2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
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