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Advanced [show]


Wymar Hallewell, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He has wavy golden hair. This green eyed westerner is not easily forgotten.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Energy wise he seems alert and responsive.

History: He was born in the west. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He left for the west, certain he would find work there.

Motivation: To protect his home; and to clean up the streets

Ideals: Professionalism. Bonds: Guardian, Immigrant, Mentor. Occupation: Servant

Voice: Rolls R's

Attributes [hide]

Wymar Hallewell, Male Human Fighter 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 6 (-2)16 (+3) 16 (+3)10 (+0)
Skills History +6, Performance +3
Senses Passive Perception 13
Languages Common, Ignan, Halfling, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Patrick Walcott, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears dull black sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. His red hair is slicked back into a classic pompadour. This hazel eyed easterner is not easily forgotten.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He receives visions of the future at random moments

History: He got into the Layabout business at a young age. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has worked as a Layabout like his father before him.

Motivation: To be a Carter again; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, In love. Occupation: Layabout

Voice: Sore throat, cough

Attributes [hide]

Patrick Walcott, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)12 (+1) 12 (+1)13 (+1)
Skills Nature +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 3 Tanglefoot bags. 1 Thunderstones. 3 Tanglefoot bags.


Social Check DCs


Chad Staurheim, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a brown collared shirt and green pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt, he is not a threatening figure. His Stetson hat is riddled with cuts and holes. His hazel eyes have a joyful gleam in them most of the time.

Personality: Chad is depressed about a lot of things. He tends to be a nihilist. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Chad was raised in a hard working conservative environment. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor; and he loathes his own lifestyle

Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Job, Nature. Occupation: Map Maker

Voice: Spits and sputters

Attributes [hide]

Chad Staurheim, Male Human Fighter 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)16 (+3) 9 (-1)8 (-1)
Skills Nature +5, Performance +1
Senses Passive Perception 9
Languages Common, Ignan, Draconic, Auran
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 500 gp. Iolite (60 gp). Tourmaline (90 gp). Onyx (60 gp). Golden yellow topaz (800 gp). 1 Minor magic item.


Social Check DCs


Justin Riley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, grey cloak. He wears a colorful flower in his blonde hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a criminal king-pin and mafia family His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to raise his children well; and regain custody of his daughter

Ideals: Logical, Fighting. Bonds: Attractive, Criminal record, Adventurer, Family. Occupation: Carpenter

Voice: Booming voice

Attributes [hide]

Justin Riley, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)9 (-1) 13 (+1)8 (-1)
Skills Animal Handling +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2600 sp. Obsidian (10 gp). Azurite (10 gp). Amethyst (110 gp).


Social Check DCs


William Harper, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a robe, a symbol of magic around his neck, and a hand crossbow on his belt. His golden hair is styled in orderly dreadlocks. His eyes are gray.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A powerful slaver made him what he is. Cursed with vampirism at a very young age, William has worked very hard to control his curse. He was always very intelligent and has formed a secret society of philosophers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Disciplined. Flaws: Secretive, Disease. Bonds: Mentor. Occupation: Miller

Voice: Ums and uhs a lot

Attributes [hide]

William Harper, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)13 (+1) 13 (+1)9 (-1)
Skills Persuasion +1, Stealth +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs

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