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NPC Generator

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Advanced [show]


Geoffrey Reid, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears light armors faded through time and improper care. His skin is also unnaturally pale. His head has been shaved. His eyes are violet and beady.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying sister.

Motivation: Many brigands want him driven away; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Justice, Fighting, Gifted. Flaws: Ugly. Occupation: Fletcher

Voice: Old Prospector

Attributes [hide]

Geoffrey Reid, Male Human Fighter 4
Medium (6'1") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)10 (+0) 17 (+3)14 (+2)
Skills History +2, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 16000 cp.


Social Check DCs


Roger Beckwith, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing the road beaten gear of a warrior. He has shaved his head bald. His face is covered beneath a completely black helmet.

Personality: He never swears and excessively uses polite adverbs when speaking. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born in the north his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Optimist. Bonds: Attractive, Poor. Occupation: Fortune-teller

Voice: Thin and wheezing

Attributes [hide]

Roger Beckwith, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)13 (+1) 10 (+0)10 (+0)
Skills Animal Handling +2, Deception +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 50 pp.


Social Check DCs


Bertram Remington, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His tied-back hair is blonde. His eyes are hazel and he is always smoking a pipe.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is an amazing painter.

History: He was born blind and as such lacked many opportunities for work. He struck it rich when he found rare goods in large quantities. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Money/treasure; and he is content

Ideals: Gifted. Flaws: Mundane, Disease. Bonds: Rich. Occupation: Shipwright

Voice: Nasally tone

Attributes [hide]

Bertram Remington, Male Human Fighter 4
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)10 (+0) 14 (+2)16 (+3)
Skills History +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 300 gp. Tiger eye turquoise (10 gp). Rhodochrosite (10 gp). Lapis lazuli (10 gp). Hematite (10 gp).


Social Check DCs


Lance Holton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing a long, green, dusty cloak, and is pretty ugly. With bright blonde hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.

Personality: He is mildly Human supremacist, though he does not identify as such. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the south to a Performer, Lance learned a great deal about his mother's area of expertise. He worked as a nervous Performer and found it very stressful. He has worked as a Performer like his mother before him.

Motivation: He wants nothing more than to rejoin the army; and sabotage a competitor

Ideals: Optimist. Flaws: Ugly, Racist. Bonds: Job, Military. Occupation: Performer

Voice: Mumbles to self between sentences

Attributes [hide]

Lance Holton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)10 (+0) 15 (+2)9 (-1)
Skills Arcana +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 600 sp. 1 Breastplate. 1 Masterwork Heavy steel shield. 1 Masterwork studded leather.


Social Check DCs


Theodoric Barton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is red, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He invites people to come help in his community garden.

History: He was born at the edge of vast island. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his daughter

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Attractive, Family, Nature, Job. Occupation: Hunter

Voice: Deep voice with rolling R's

Attributes [hide]

Theodoric Barton, Male Human Fighter 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)14 (+2) 11 (+0)12 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 10
Languages Common, Gnoll, Terran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 200 gp. Blue sapphire (600 gp). Sardonyx (70 gp). Deep blue spinel (1000 gp). Eye agate (5 gp). 1 Minor magic item.


Social Check DCs

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