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NPC Generator

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Advanced [show]


Kyle Ryland, Male Human [Permalink]

Personal [hide]

Description: He has a large green mantle and cape that has been intricately interwoven into his blue robe. He is portly but not overly obese. He has no hair. He wears a mask on his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Further he is a bit of a stoner and is frequently out of it.

History: A powerful necromancer made him what he is. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Ugly, Addict. Bonds: Mentor, Rich. Occupation: Blacksmith

Voice: Soft and mumbly

Attributes [hide]

Kyle Ryland, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)13 (+1) 8 (-1)12 (+1)
Skills History +3, Insight +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Henry Hornsby, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a violet shirt with thin white vertical stripes and green pants. His hair is cut close to his head. He is very pretty but has cold, dead eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He also hits on women, regardless of circumstances.

History: He was always a brilliant, if unscrupulous mind. From his teen years he was always beautiful and desirable, so people have always doted on him. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants a kiss; and he's in love

Ideals: Justice, Logical. Flaws: Insane. Bonds: Attractive, Has a crush. Occupation: Bellfounder

Voice: growls and snarls, animalistic

Attributes [hide]

Henry Hornsby, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)15 (+2) 17 (+3)8 (-1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Orc, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2300 sp.


Social Check DCs


Theobald Easton, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His skin is fair and his fingers are delicate and long. His auburn hair is long and unkept. He tend to wears goggles to shield his eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Religious, Enemies. Occupation: Actor

Voice: Speaks in third person

Attributes [hide]

Theobald Easton, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)10 (+0) 12 (+1)13 (+1)
Skills Athletics +1, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1200 sp.


Social Check DCs


Geoffrey Home, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears skinny pants and wears a white and black robe with the hood down. His red hair is knotted and matted. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now spends his time doing works of charity.

Motivation: He seems to be bored by most things; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Mundane. Bonds: Attractive, Military. Occupation: Soapmaker

Voice: Speaks like tongue is numb

Attributes [hide]

Geoffrey Home, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)12 (+1) 12 (+1)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Anselm Shirley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears loose pants and a collared shirt complete with sweater beneath his coat. With a patchy white beard and wild white hair. His eyes are likewise blue.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in the west to a Mortician, Anselm learned a great deal about his father's area of expertise. He went to a religious school and was inspired by the priests there in charitable deeds. He tends to his Mortician job now, and dutifully fulfills any obligations he has.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has comitted a past crime that haunts him to this day

Ideals: Fighting. Bonds: Criminal record, Rich, Job, Religious. Occupation: Mortician

Voice: Complex vocabulary, royal

Attributes [hide]

Anselm Shirley, Male Human Fighter 4
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 15 (+2)14 (+2) 9 (-1)12 (+1)
Skills Performance +3
Senses Passive Perception 9
Languages Common, Orc, Giant
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4

Possessions: 400 gp. Brass mug with jade inlays (500 gp). 1 Minor magic item.


Social Check DCs

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