Dustin Compton, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his long red hair kept up in a rat tail. His eyes are amber.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He is the product a well kept family trust fund and as such has never really known need. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has built up a small fortune and can afford his own way.
Motivation: To reunite with his absent mother.
Ideals: Optimist. Bonds: Attractive, Immigrant, Family, Rich. Occupation: Fortune-teller
Voice: Pirate accent
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 14 (+2) | 12 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
Possessions: 300 gp. 1 Minor magic item.
Peter Alston, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a brown vest and prefers blue and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He wears an eyepatch.
Personality: He never swears and excessively uses polite adverbs when speaking. Peter is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gifted student he started as a Miner, but he got bored and became a Adventurer. He now owns his own business.
Motivation: To unite with his brother; and expand his business
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Family, Job. Occupation: Adventurer
Voice: Strong lisp
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
Alex Graham, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears green painted combat armor at almost all times. His white hair is lengthy and is close to two feet long. His ears are large.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is afraid of women and trembles around them
History: Alex was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Healer
Voice: Australian accent
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. 1 Half-Plate. 1 Darkwood Shield.
Roland Hastings, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a brown cloak and cross-gartered green stockings and is in decent physical shape. His hair is cut close to his head. He wears an eyepatch.
Personality: A deeply religious man he believes everything happens for a reason. He also hits on women, regardless of circumstances.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better village for his children.
Motivation: He's looking for his big break; and to settle down with his crush
Flaws: Ugly, Antagonistic. Bonds: Religious, Has a crush, Adventurer. Occupation: Baker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 11 (+0) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Aquan, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 400 gp. 1 Half-Plate. 1 Banded mail.
Simon Harlow, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears an entirely green suit with brown socks and a vest with buckled shoes. His brown hair and beard is wavy and long. He has several tiny jet earrings on each ear.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He believes the world needs to unite to get rid of gnolls once and for all.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now mingles about in high society.
Motivation: He wants revenge against gnolls; and he wants nothing more than to rejoin the army
Ideals: Athletic. Flaws: Shy. Bonds: Rich, Enemies, Military. Occupation: Miner
Voice: Nasally tone
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 8 (-1) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Ignan, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 3100 sp. 1 Masterwork Musical instrument.
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Their contribution stands as a beacon of hope for all adventurers!
