Charles Elton, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear brown clothing when he does not wear armor. He has a slight overbite and is overall scrawny. His golden hair is styled in orderly dreadlocks. He is baby faced.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Adventurer arts, while his mother instructed him in etiquette, music and courtly manner. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To find somewhere to settle down; and money/treasure
Flaws: Racist, Antagonistic, Mundane. Bonds: Rich. Occupation: Adventurer
Voice: Shortens vowels
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 6 (-2) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Raymond Dumph, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He likes to wear ponchos typically of a light green in addition to tight pants. His hair is white and curly. This violet eyed westerner is not easily forgotten.
Personality: He is very quiet and rarely speaks above a whisper. He plays an instrument quite well.
History: Sold as a small child to a slaver, Raymond was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. He has never given up on his singing dream.
Motivation: He loathes his own lifestyle; and obtaining odd cultural human artifacts is his passion
Ideals: Athletic, Artistic. Flaws: Shy, Depressed. Bonds: Mentor, Adventurer. Occupation: Mason
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Draconic, Gnome
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 100 gp. 1 Minor magic item.
Raymond Sutherland, Male Human [Permalink]
Personal [hide]
Description: Standing 6'4", this man prefers to wear flannel. His hair is short and white. His eyes, though not visible through his cowl, are amber.
Personality: Prone to second guessing himself, he comes off as nervous. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: The child of a Carpenter, who enjoyed hunting, Raymond was taken on many hunting expeditions. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his old friends; and meet up once more with his childhood friend
Ideals: Optimist. Flaws: Shy. Bonds: In love, Nature, Adventurer. Occupation: Detective
Voice: Spits and sputters
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 10 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 7 (-2) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 16000 cp.
Bernard Tickle, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears suspenders and grey workpants. His shirt is brown, and he wears a heavy grey leather apron most of the time. He wears a small hat to hide his balding. His blue eyes have a joyful gleam in them most of the time.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. A true patriot, Bernard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born several months after his mother was called into army service. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has since lost track of the people in his past.
Motivation: He is compelled to act according to his religious beliefs; and wants to raise his children well
Flaws: Depressed. Bonds: Military, Adventurer, Family, Religious. Occupation: Miner
Voice: Mousy voice
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 16 (+3) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Goblin, Celestial, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: Just what you see.
Godfrey Willoughby, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears clothing that is held on in multiple layers but all of it is in poor condition. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes dart from person to person to random spaces in the air.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: The child of a Roofer, who enjoyed hunting, Godfrey was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: He wants revenge against drow; and revenge
Ideals: Fighting. Bonds: Poor, Attractive, Enemies, Nature. Occupation: Masseuse
Voice: Jamaican accent
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 9000 cp.
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Their contribution stands as a beacon of hope for all adventurers!