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Advanced [show]


Raymond Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He wears an entirely white suit with grey socks and a vest with buckled shoes, and his gloved hand is found clutching a crossbow. He wears his red hair up in a very large beehive style do. His ears are large.

Personality: A deeply religious man he believes everything happens for a reason. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Gifted from a young age, Raymond studied abroad. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Gifted. Flaws: Ugly. Bonds: Religious, Adventurer, Family. Occupation: Bather

Voice: Eastern European accent

Attributes [hide]

Raymond Hayhurst, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)9 (-1) 14 (+2)12 (+1)
Skills Investigation +1, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Sapphire pendant on gold chain (700 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


John Hadlee, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his blonde hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Flattery will make him almost putty in your hands.

History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted necromantic powers by his dying brother.

Motivation: He has passion for adventuring and risk; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Fighting. Flaws: Ugly, Insane, Selfish, Insomniac. Occupation: Fisher

Voice: Speaks with squeezed throat

Attributes [hide]

John Hadlee, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)13 (+1) 13 (+1)15 (+2)
Skills History +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Bernard Everly, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a violet vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his violet boots flare out at the collars. His whole body is exceptionally muscular. His auburn hair is cut short with large spiked bangs in the front. His blue unseeing eyes seem to look past you.

Personality: This man loves poetry and to teach people poetry more than just about anything. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Hunter arts, while his father instructed him in etiquette, music and courtly manner. He has had some formal poetry training, and achieved minor success. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is greedy.

Ideals: Artistic. Flaws: Disease, Forgetful. Bonds: Immigrant, Rich. Occupation: Hunter

Voice: Eastern European accent

Attributes [hide]

Bernard Everly, Male Human Fighter 4
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 8
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 10 (+0)12 (+1) 14 (+2)14 (+2)
Skills Intimidation +4, Survival +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Aldous Ryley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears very tight pants and wife beaters, though occasionally he sports a green coat. He sports a long red beard, and similarly colored long hair. His eyes, though not visible through his cowl, are amber.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. When he's not drinking or sleeping the drinks off, he's doing painting.

History: The child of a Glassblower, who enjoyed hunting, Aldous was taken on many hunting expeditions. Like his father and his sister before him, after school he went straight into learning to become a Jeweler. He hasn't been sleeping well lately.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and further expansion of business

Ideals: Artistic. Flaws: Insomniac. Bonds: Nature, Job, Criminal record. Occupation: Jeweler

Voice: Speaks fast with a slight lisp

Attributes [hide]

Aldous Ryley, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)16 (+3) 9 (-1)6 (-2)
Skills Arcana +5, History +5
Senses Passive Perception 9
Languages Common, Giant, Orc, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 3100 sp. Black pearl (500 gp). Red-brown spinel (60 gp).


Social Check DCs


Arnold Home, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears skinny pants and wears a violet and black robe with the hood down, marred by beers. His hair is greying and his face has many wrinkles. He has violet eyes and a violet hat with a black feather.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He pushes his goals aggressively. He is also a coward if confronted.

History: The child of a Merchant, who enjoyed hunting, Arnold was taken on many hunting expeditions. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets.

Flaws: Ugly, Fearful. Bonds: Guardian, Nature, Family. Occupation: Performer

Voice: Laughs frequently while speaking

Attributes [hide]

Arnold Home, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)14 (+2) 12 (+1)7 (-2)
Skills Deception +0, History +4
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Brown-green garnet (120 gp).


Social Check DCs

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