Guy Soames, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and grey workpants. His shirt is blue, and he wears a heavy grey leather apron most of the time. He carries with him a set of rapiers, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He sports a flattop hair cut. His eyes are green and catlike.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Further he is a bit of a stoner and is frequently out of it.
History: The child of a Navigator, who enjoyed hunting, Guy was taken on many hunting expeditions. He was an athlete and attended two major summer competitions. He never won. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic. Flaws: Ugly, Addict. Bonds: Nature. Occupation: Baker
Voice: Spits words with contempt
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 14 (+2) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 1900 sp. 1 Silk rope.
Bertram Soames, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is well dressed, but even with his fine clothing he looks run-down. His golden hair is styled in orderly dreadlocks. He wears a mask on his face.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: A powerful slaver made him what he is. When money was particularly tight he was walking through alleys when he overheard a Mason hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.
Motivation: He is unsatisfied with his job.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Job, Mentor. Occupation: Mason
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 10 (+0) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 600 sp.
Heward Brady, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a grey costume with the symbols of the sun god on his torso. His blonde hair is knotted and matted. He wears large thick round spectacles.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Heward was born with his father's beautiful face. He moved from fad to fad and when he turned 15 he discovered writing. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Job, Criminal record. Occupation: Bellfounder
Voice: Excited and jittery
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1 Disguise kit.
Randal Livingstone, Male Human [Permalink]
Personal [hide]
Description: 6'2" and muscular, this eastern man wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His black hair is heavily combed to the left. His brown eyes are slightly larger than normal.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He always tries to repair and not replace. It was this mentality that drove him into the Shoemaker business.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Athletic, Persistence. Flaws: Ugly, Insomniac. Bonds: Religious. Occupation: Shoemaker
Voice: Sensual and smooth
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
Anthony Marston, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft tan waves gently in the breeze. His hair is cut close to his head. He tend to wears goggles to shield his eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Anthony was born in the east. At a young age he loved to build and create. Through the years after Anthony was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Anthony's father didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.
Motivation: He uses money and sex appeal to get what he needs; and money/treasure
Ideals: Persistence. Flaws: Antagonistic. Bonds: Rich, Attractive, Religious. Occupation: Sailor
Voice: Can't modulate volume
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Giant, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +1
Possessions: 19000 cp.
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