Miles Charlton, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting white shirt and pants. He is bristling with hidden weapons, mostly axes and clubs. His red hair, when down, is lengthy. His gray eyes are slightly larger than normal.
Personality: While he acts the brute, he is far gentler than he would appear. He always tries to repair and not replace. It was this mentality that drove him into the Ruler business.
History: He was born in the east, but his parents moved at a very young age to the south. He moved out south to avoid the crime he committed. He used his abilities to trick people and travel the world for free.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has comitted a past crime that haunts him to this day
Ideals: Fighting, Persistence. Bonds: Criminal record, Immigrant. Occupation: Ruler
Voice: Eastern European accent
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan, Draconic, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 1900 sp. 1 Half-Plate. 1 Chain shirt.
Manfred Rutland, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is wearing a long, tan, dusty cloak. His hair, while still mostly brown, has prominent grey streaks. His amber eyes peer out from beneath his wide-brimmed tan hat.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He always tries to repair and not replace. It was this mentality that drove him into the Miller business.
History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's since become an addict/alcoholic.
Motivation: He is content; and he is greedy
Ideals: Persistence. Flaws: Antagonistic, Addict, Mundane. Bonds: Rich. Occupation: Miller
Voice: High pitched and raspy
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Shane Home, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is wearing the road beaten gear of a warrior. His hair is cut close to his head. His eyes are a pleasant gray.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He served in the navy to pay for his family's outstanding loans. His childhood dream was to be a Soapmaker, but he was a colossal failure. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To be a Soapmaker again; and he has money and likes to spend it
Ideals: Fighting. Flaws: Fearful, Secretive. Bonds: Job, Military, Rich. Occupation: Servant
Voice: Smooth and feminine
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Sylvan, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 600 sp.
Ralf Kinsley, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many violet ritualistic tattoos. He is renowned for his bright grey suits and hats. His moppish auburn hair is in a traditional bowl cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Prone to second guessing himself, he comes off as nervous. He has a small toy that he constantly fidgets with.
History: Born in the west to a Sage, Ralf learned a great deal about his father's area of expertise. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.
Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of drow
Flaws: Shy, Addict. Bonds: Job, Attractive, Enemies. Occupation: Sage
Voice: Scandinavian accent
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 11 (+0) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 100 gp.
Lance Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man dresses in collared shirts and wears a proper scarf over his head and is in decent physical shape. He has moderate length red hair. His blue eyes dart from person to person to random spaces in the air.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: The child of a Farmer, who enjoyed hunting, Lance was taken on many hunting expeditions. His arcane abilities were realized during a raid on his village. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted, Justice. Flaws: Antagonistic. Bonds: Nature. Occupation: Animal Trainer
Voice: Farmer accent
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 56 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 15 (+2) | 10 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 16
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
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