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NPC Generator

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Advanced [show]


Randal Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His long golden hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is lazy, self-centered, vain, and jealous.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an athlete and attended two major summer competitions. He never won. He has been a successful dealer in antiques buying low and selling high.

Motivation: To find somewhere to settle down.

Ideals: Entrepeneur, Athletic. Flaws: Sensitive, Selfish, Mundane. Occupation: Map Maker

Voice: Speaks with back of mouth

Attributes [hide]

Randal Wakefield, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)14 (+2) 4 (-3)10 (+0)
Skills Sleight of Hand +5, Survival -1
Senses Passive Perception 7
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Simple lock. 1 Masterwork Artisan’s tools.


Social Check DCs


Alexandre Marlowe, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing colorful clothing, dressed as a Banker. He has moderate length chestnut hair. His thin eyebrows rest above his beady gray eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He also hits on women, regardless of circumstances.

History: When he was but 6 years old his parents immigrated from the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Banker work with an outfit from a few towns over. Banker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 11 years.

Motivation: Marry his brother to traveling adventurers; and he's looking for his big break

Flaws: Ugly. Bonds: Adventurer, Has a crush, Immigrant, Job, Family. Occupation: Banker

Voice: Scottish accent

Attributes [hide]

Alexandre Marlowe, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)6 (-2) 10 (+0)16 (+3)
Skills Performance +5, Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Hugh Windsor, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is dressed in earthy colors with a violet and black handkerchief worn on his right side. His hair is greying and his face has many wrinkles. His eyes are likewise blue.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a font of random trivia from the lore and stories he has discovered

History: He was raised in a white middle class family as the only child. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Hugh was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Wants to raise his children well; and a deep hatred of gnolls

Ideals: Logical. Flaws: Mundane, Ugly. Bonds: Enemies, Family. Occupation: Mayor

Voice: Italian accent

Attributes [hide]

Hugh Windsor, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)18 (+4) 10 (+0)14 (+2)
Skills Persuasion +4
Senses Passive Perception 10
Languages Common, Gnoll, Orc, Elven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Don Ashton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of sais, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He wears a top hat to cover his moderate length silver hair. His blue unseeing eyes seem to look past you.

Personality: He exudes charisma. He is a tour de force of persuasion. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: His relatives are trying to arrange a marriage; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Entrepeneur, Fighting. Flaws: Disease. Bonds: Attractive, Family. Occupation: Mortician

Voice: Eastern European accent

Attributes [hide]

Don Ashton, Male Human Fighter 4
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)10 (+0) 12 (+1)16 (+3)
Skills Stealth +1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 37000 sp. 1 Minor magic item.


Social Check DCs


Solomon Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses well, typically a more casual-formal manner. His red hair is knotted and matted. His eyes are likewise green. His teeth are white and perfect.

Personality: Solomon is depressed about a lot of things. He tends to be a nihilist. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His mother raised him in a mountain cabin. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To reunite with his absent father; and find a way to reverse the transformation of his brother

Flaws: Depressed, Shy. Bonds: Attractive, Nature, Family. Occupation: Bellfounder

Voice: Russian accent

Attributes [hide]

Solomon Bradshaw, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)9 (-1) 17 (+3)10 (+0)
Skills Athletics +2, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 3 Antitoxin. 2 Tanglefoot bags.


Social Check DCs

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