Theodoric Bing, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his auburn hair in a pixie cut. His eyes are hazel and he is always smoking a pipe.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was turned out during the war. He and his family wandered south to less war torn lands. He was granted martial powers by his dying brother.
Motivation: He's looking for his big break.
Ideals: Gifted. Flaws: Shy, PTSD. Bonds: Attractive, Adventurer. Occupation: Mayor
Voice: Loud with bravado
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +2
Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork Light steel shield.
Balimaar Westcott, Male Human [Permalink]
Personal [hide]
Description: He wears long strands of sapphire and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a card on it. He has a small bristly mustache and wavy auburn hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: Aggressive, abrasive, and angry, Balimaar embodies much of what other species detest in the Humans. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Regain custody of his daughter; and he is greedy
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Slave, Family. Occupation: Architect
Voice: Russian accent
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 1000 sp.
Chad Ashley, Male Human [Permalink]
Personal [hide]
Description: This man wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He has a penchant for wearing a ring with an oversized emerald on his left hand. His long white hair is drawn into a two foot long braid. His blue eyes are slightly larger than normal.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is a ruthless business man, a trait he acquired from his father.
History: Gifted from a young age, Chad studied abroad. He has chosen to use the inheritance that was left to him frivolously. He was granted arcane powers by his dying brother.
Motivation: He is greedy; and revenge
Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Fletcher
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Sylvan, Orc, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Deep green spinel (90 gp). Red spinel (90 gp). 3 Alchemist’s fire.
Chad Denholm, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He has relatively dark skin and is very physically imposing due to his abundance of muscles. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His ears are large.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Energy wise he seems alert and responsive.
History: Chad lived on a farm with his mother, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Chad never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: To unite with his brother.
Ideals: Optimist, Professionalism. Flaws: Ugly. Bonds: Family, In love. Occupation: Apothecary
Voice: Russian accent
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
Possessions: 1 Minor magic item.
Dean Winthrop, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He likes to wear ponchos typically of a light blue in addition to tight pants. His silver hair is knotted and matted. He wears large thick round spectacles.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a great chef.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother took him hunting and taught him how to get in the mind of other creatures. He has set out to sabotage the competition.
Motivation: To protect his home; and he is unsatisfied with his job
Ideals: Philantrophist, Gifted. Bonds: Attractive, Nature, Job, Guardian. Occupation: Animal Trainer
Voice: Creaky witch voice
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 9 (-1) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. 1 Masterwork Common Melee.
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