Balimaar Palomarez, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears tight fighting clothing, which leaves very little to the imagination. His white hair is smooth and relatively long. He is baby faced.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a font of random trivia from the lore and stories he has discovered
History: He comes from a rich southern family. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He now mingles about in high society.
Motivation: To share knowledge with the world; and he is greedy
Ideals: Fighting, Optimist, Logical, Gifted. Bonds: Rich. Occupation: Guard
Voice: Shortens vowels
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 16 (+3) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Undercommon, Goblin, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 400 gp. 1 Half-Plate. 1 Masterwork studded leather. 1 Darkwood Buckler.
Kyle Merton, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not trust anyone and sleeps with one eye open.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His childhood dream was to be a Spy, but he was a colossal failure. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A rival would like him out of the picture; and wants to open a new tavern
Flaws: Insomniac, Disease. Bonds: Nature, Job, Criminal record. Occupation: Healer
Voice: Jittery and nervous
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1200 sp. 4 Smokesticks.
Miles Bradley, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'1" and does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a broad hat to cover his moderate length white hair. His eyes are violet and beady.
Personality: Always inclined to offer people food he seems plenty friendly. He is frequently practicing swordplay.
History: From birth he was tutored by a cruel and relentless mentor. He was taken from his home at a very young age. He used his abilities to travel the world and help people.
Motivation: He wants nothing more than to rejoin the army; and he is currently in port desperately looking for someone to get him out
Ideals: Philantrophist. Flaws: Ugly. Bonds: Military, Mentor, Slave. Occupation: Dyer
Voice: Raspy
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Orc, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Sard (70 gp). Tourmaline (130 gp). 1 Half-Plate. 1 Half-Plate.
Frederick Wordsworth, Male Human [Permalink]
Personal [hide]
Description: 5'10" and muscular, this western man wears an entirely brown suit with green socks and a vest with buckled shoes. His golden hair is cut short with large spiked bangs in the front. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is mildly Human supremacist, though he does not identify as such. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born on a small isolated farm. As a young adult he joined a group advocating for an improvement in Human conditions. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to work out more often.
Ideals: Athletic, Fighting, Logical. Flaws: Racist. Bonds: Nature. Occupation: Carpenter
Voice: Smooth and feminine
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate.
Patrick Bristol, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is generally shirtless and showing off his tattooed chest. He has a brown handlebar mustache and slicked back brown hair. He wears a mask on his face.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Patrick was born in the south. At a young age he loved to build and create. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.
Motivation: Meet up once more with his childhood friend; and balancing his hectic life and new detective responsibilities is difficult
Ideals: Passionate, Persistence. Bonds: In love, Adventurer, Job. Occupation: Detective
Voice: Whispers
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 11 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 100 gp. 1 Darkwood Buckler. 1 Masterwork studded leather. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!