Shane Harley, Male Human [Permalink]
Personal [hide]
Description: He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He has a moderate pudge and is not very fit. He wears his hair in dreadlocks. His green eyes dart from person to person to random spaces in the air.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not trust anyone and sleeps with one eye open.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Knight arts, while his father instructed him in etiquette, music and courtly manner. He moved from fad to fad and when he turned 15 he discovered painting. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is greedy.
Ideals: Artistic. Flaws: Shy, Insomniac. Bonds: Attractive, Rich. Occupation: Knight
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 7000 cp.
Gerard Cornish, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a worn and beaten armor. His red hair is slicked back into a classic pompadour. He wears large thick round spectacles.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born to a Baker, his mother struggled to pay the bills. He was taken as a slave by a traveling circus and forced to perform He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To prove his worth to the world; and he's repulsed by the pc
Flaws: Mundane, Antagonistic, Impulsive. Bonds: Slave, Poor. Occupation: Sculptor
Voice: Booming voice
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 17 (+3) | 17 (+3) | 4 (-3) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Druidic, Sylvan, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 300 gp. Solid gold idol (900 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp). 1 Half-Plate. 1 Darkwood Shield. 1 Breastplate.
John Asheton, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears rags and sports a simple walking cane. His red hair is smooth and relatively long. His blue eyes are passionate and lively.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a small toy that he constantly fidgets with.
History: Sold as a small child to a brothel owner, John was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Being a Engraver kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Athletic, Philantrophist. Flaws: Addict. Bonds: Poor, Mentor, Criminal record. Occupation: Engraver
Voice: Booming voice
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 9 (-1) | 17 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Undercommon, Draconic, Giant
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 100 gp.
Dustin Morton, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His long white hair reaches down to his waist. His gray unseeing eyes seem to look past you.
Personality: He snorts whenever he laughs or is feeling confident. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Gifted from a young age, Dustin studied abroad. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job, Adventurer. Occupation: Spy
Voice: Jamaican accent
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 5 (-3) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +5
Possessions: 400 gp. 1 Masterwork Common Melee.
Heward Appleton, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a grey vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his grey boots flare out at the collars. His black hair is cut jaggedly and amateurishly. He is very pretty but has cold, dead eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was a mechanic, and taught him how to fix just about anything. He has dedicated himself to building a better trade route.
Motivation: He's looking for his big break; and to reunite with his old friends
Ideals: Impeccable, Gifted, Persistence. Bonds: Attractive, Adventurer. Occupation: Shoemaker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 9 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. Black pearl (1200 gp). 1 Half-Plate. 1 Half-Plate. 1 Banded mail. 1 Masterwork Heavy steel shield.
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