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NPC Generator

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Advanced [show]


Lewis Davenport, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is typically in his Weaver uniform. He is tall, broad shouldered and powerfully built. His chestnut hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are hazel.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is lazy, self-centered, vain, and jealous.

History: The child of a Ploughman, who enjoyed hunting, Lewis was taken on many hunting expeditions. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has achieved small success as a Weaver.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Disciplined, Entrepeneur. Flaws: Selfish. Bonds: Job, Nature. Occupation: Weaver

Voice: Jamaican accent

Attributes [hide]

Lewis Davenport, Male Human Fighter 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)12 (+1) 12 (+1)18 (+4)
Skills Acrobatics +2, Persuasion +6
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +6

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Dean Shelly, Male Human [Permalink]

Personal [hide]

Description: He wears blue painted combat armor at almost all times. He has done his best to style his blonde hair to look like a famous performer. His fierce gray eyes like to dwell on things.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. Through the years after Dean was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Dean's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Religious, Enemies. Occupation: Adventurer

Voice: Rolls R's

Attributes [hide]

Dean Shelly, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)11 (+0) 13 (+1)12 (+1)
Skills Investigation +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Gunter Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a brown costume with the symbols of death on his torso. He has a long brown beard with little hanging trinkets. He wears an eyepatch.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised in a white middle class family as the only child. When Gunter reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He seems to be bored by most things; and he is wracked by social anxiety

Ideals: Philantrophist. Flaws: Ugly, Fearful, Mundane. Bonds: Military. Occupation: Courier

Voice: High pitched, excited

Attributes [hide]

Gunter Hallewell, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)13 (+1) 15 (+2)15 (+2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 50 pp. 4 Tanglefoot bags. 2 Alchemist’s fire.


Social Check DCs


Nicholas Eastoft, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His chestnut hair is lengthy and is close to two feet long. His green eyes are passionate and lively.

Personality: He is fixated on the number 23. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He feeds upon the attention of others.

History: Nicholas was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends.

Flaws: Insane. Bonds: Attractive, Poor, Adventurer. Occupation: Shipwright

Voice: Raspy

Attributes [hide]

Nicholas Eastoft, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)13 (+1) 17 (+3)15 (+2)
Skills Athletics +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp.


Social Check DCs


Reynard Sutherland, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born the only child of a wealthy merchant. Through the years after Reynard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Reynard's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Reynard and his spouse have recently divorced.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: In love, Religious. Occupation: Doctor

Voice: Hard of hearing, loud

Attributes [hide]

Reynard Sutherland, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 18 (+4)15 (+2) 13 (+1)16 (+3)
Skills History +4, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1200 sp.


Social Check DCs

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