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NPC Generator

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Advanced [show]


Gerald Everly, Male Human [Permalink]

Personal [hide]

Description: This northern man is generally well dressed albeit a few years behind the times. His clothes are grease stained in places. He has shaved his head bald. He is very pretty but has cold, dead eyes.

Personality: He is overprotective of those who hire his services. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Gerald was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: To protect his home; and he is greedy

Ideals: Justice. Bonds: Attractive, Poor, Immigrant, Guardian. Occupation: Hunter

Voice: Breathy voice

Attributes [hide]

Gerald Everly, Male Human Fighter 4
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)13 (+1) 14 (+2)7 (-2)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. Rhodochrosite (8 gp). Golden yellow topaz (300 gp). Blue quartz (8 gp). 2 Holy water. 1 Tanglefoot bags. 3 Thunderstones.


Social Check DCs


Simon Spalding, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears an entirely blue suit with brown socks and a vest with buckled shoes. Beneath his clothing is a huge mess of scar tissue. He has no hair. His fierce violet eyes like to dwell on things.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is currently in port desperately looking for someone to get him out; and to share knowledge with the world

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Slave, Rich. Occupation: Crown-heir

Voice: Uses lots of figures of speech

Attributes [hide]

Simon Spalding, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)4 (-3) 14 (+2)11 (+0) 11 (+0)14 (+2)
Skills Performance +4, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged -1 / 1d8-3, Grapple +4

Possessions: 300 gp. Banded agate (16 gp). 1 Climber’s kit. 1 Simple lock. 1 Healer’s kit.


Social Check DCs


Don Alston, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light violet in addition to tight pants, and he perpetually has his pickaxe ready. He has golden hair. He wears a mask on his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy, self-centered, vain, and jealous.

History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Obtaining odd cultural Human artifacts is his passion; and money/treasure

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic, Selfish. Bonds: Rich, Adventurer. Occupation: Blacksmith

Voice: Scottish accent

Attributes [hide]

Don Alston, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 10 (+0)11 (+0) 15 (+2)12 (+1)
Skills Arcana +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 300 gp.


Social Check DCs


Trym Norton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a black tunic with blue highlights, and long brown pants that bunch up around his shoes. His moppish blonde hair is in a traditional bowl cut. His eyes are hazel and beady.

Personality: Always inclined to offer people food he seems plenty friendly. Trym is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Being a Sellsword kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable; and to reunite with his absent father

Ideals: Philantrophist. Flaws: Ugly. Bonds: Family, Religious, Criminal record. Occupation: Sellsword

Voice: Speaks with back of mouth

Attributes [hide]

Trym Norton, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)15 (+2) 15 (+2)14 (+2)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Infernal, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Roland Compton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His blonde hair is greasy and uncared for. He wears large thick round spectacles.

Personality: Aggressive, abrasive, and angry, Roland embodies much of what other species detest in the Humans. He is a ruthless business man, a trait he acquired from his mother.

History: Born to a Spice Merchant, his mother struggled to pay the bills. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Spice Merchant they were divorced and he won custody of their son. He worked as a Servant, and he later adopted a second son.

Motivation: Marry his sister to traveling adventurers.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Family. Occupation: Servant

Voice: Cold and demanding tone

Attributes [hide]

Roland Compton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)15 (+2) 9 (-1)10 (+0)
Skills Insight +1, Performance +2
Senses Passive Perception 9
Languages Common, Orc, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs

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