Percival Wentworth, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a custom-built plate barding that's adorned with white lining and desert motifs. His hair is short and black. His green eyes dart from person to person.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He works hard and plays hard.
History: Born to a pair of adventurers, Percival grew up listening to his father's many stories. His homeland was ravaged by war and he spent much of his life rebuilding it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To prove his worth to the world; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Hedonist, PTSD, Impulsive. Bonds: Adventurer. Occupation: Roofer
Voice: Speaks with a cold
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 200 gp.
Nicholas Kimberly, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a lot of dark rich colors, with gold accents. His silver hair is drawn into a tight pony tail with a cross scrunchie. He wears large thick round spectacles.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is obsessed with his god.
History: Sold as a small child to a wizard, Nicholas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has had some formal painting training, and achieved minor success. He has never given up on his painting dream.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Joker, Artistic. Bonds: Attractive, Religious, Mentor. Occupation: Healer
Voice: Spanish accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 9 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 4000 sp. 1 Minor magic item.
Gerard Shipley, Male Human [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white hair is matted, messy, and big. His thin eyebrows rest above his beady hazel eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Gerard was raised in a hard working conservative environment. A gifted student he started as a Cook, but he got bored and became a Body Guard. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Sabotage a competitor; and wants his loneliness to end
Flaws: Ugly, Antagonistic, Secretive. Bonds: Adventurer, Job, Has a crush. Occupation: Body Guard
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 16 (+3) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnoll, Orc
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +5
Possessions: Just what you see.
Patrick Hayley, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His golden hair is knotted and matted. He wears round tiny glasses practically rammed into his face.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He does not trust anyone and sleeps with one eye open.
History: He was born in the north, but his parents moved at a very young age to the east. He has had some formal dancing training, and achieved minor success. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To unite with his sister; and to reunite with his old friends
Ideals: Artistic. Flaws: Insomniac. Bonds: Immigrant, Adventurer, Family. Occupation: Crown-heir
Voice: Timid voice
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
Heward Brownrigg, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he dresses in black turtlenecks beneath a brown coat with black slacks. His tied-back hair is brown. This green eyed easterner is not easily forgotten.
Personality: He is overprotective of those who hire his services. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father had invested heavily in several trade routes and wanted him to inherit them. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Find a way to reverse the transformation of his brother; and an old rival family wants him found
Flaws: Mundane. Bonds: Guardian, Rich, Religious, Family. Occupation: Mason
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 2700 sp. Silver pearl (50 gp).
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