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NPC Generator

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Advanced [show]


Theobald Shirley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is red and curly. His eyes, though not visible through his cowl, are green.

Personality: He never swears and excessively uses polite adverbs when speaking. His job bores him to no end. He has decided to make it more interesting.

History: Born to a pair of adventurers, Theobald grew up listening to his father's many stories. Theobald was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Theobald decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has decided he is irredeemable

Ideals: Fighting, Athletic, Optimist. Bonds: Adventurer, Criminal record. Occupation: Carpenter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Theobald Shirley, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 17 (+3)10 (+0) 13 (+1)10 (+0)
Skills Persuasion +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3200 sp. Blue quartz (11 gp).


Social Check DCs


Gilbert Wakefield, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is physically well-built. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.

Personality: He is a Barber first and foremost. He believes firmly that knowledge should be universal. He is skeptical of what others tell him and is slow to trust.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A few years later when the south was not economically sound they moved to his current location. He then took over the family business and is one of the better Barber for hire.

Motivation: He wants to meet his childhood hero; and expand his business

Flaws: Shy. Bonds: Job, Religious, Immigrant, Adventurer. Occupation: Barber

Voice: Deep voice with rolling R's

Attributes [hide]

Gilbert Wakefield, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)11 (+0) 14 (+2)12 (+1)
Skills Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Norman Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright red suits and hats. With a patchy blonde beard and wild blonde hair. His brown eyes peer out from beneath his deerstalker red hat.

Personality: He is mildly Human supremacist, though he does not identify as such. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a poor family in the city he treasured whatever gifts he got. As a young adult he joined a group advocating for an improvement in Human conditions. He ran away from his former home and has been making his living as a Architect for the past few years.

Motivation: Sabotage a competitor; and obtaining odd cultural human artifacts is his passion

Flaws: Racist, Fearful. Bonds: Poor, Job, Adventurer. Occupation: Architect

Voice: Posh accent

Attributes [hide]

Norman Ainsworth, Male Human Fighter 4
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)7 (-2) 13 (+1)16 (+3)
Skills Arcana +0, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 200 gp. Pink pearl (120 gp). Banded agate (4 gp). Iolite (40 gp). Red garnet (120 gp). 1 Minor magic item.


Social Check DCs


Hugh Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He wears his golden hair up. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Calm and collected, he is a well trained Unemployed. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He struck the Unemployed job and began his own company from there.

Motivation: He is currently in port desperately looking for someone to get him out; and to be a ploughman again

Flaws: Racist. Bonds: Attractive, Job, Slave, Religious. Occupation: Unemployed

Voice: Timid voice

Attributes [hide]

Hugh Ainsworth, Male Human Fighter 4
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)14 (+2) 10 (+0)9 (-1)
Skills Nature +4, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Gnoll, Aquan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Odo Beckwith, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a grey cloak and cross-gartered blue stockings. He wears his chestnut hair down. His blue eyes peer out from beneath his small grey hat.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Odo was born in the east. At a young age he loved to build and create. A few years later when the south was not economically sound they moved to his current location. Since then, he has sought to make the best of life.

Motivation: He has passion for adventuring and risk; and many giants want him driven away

Ideals: Optimist, Persistence. Bonds: Enemies, Immigrant, Adventurer. Occupation: Armorer

Voice: Jamaican accent

Attributes [hide]

Odo Beckwith, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)13 (+1) 10 (+0)15 (+2)
Skills Acrobatics +4, Nature +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1 Masterwork Artisan’s tools.


Social Check DCs

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