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NPC Generator

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Advanced [show]


Gerard Snowdon, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he typically wears a sleeveless long coat of deep violet leather and dull tan iron scale mail. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He can speak with the recently deceased. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He got into the Scribe business at a young age. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He tends to his Scribe job now, and dutifully fulfills any obligations he has.

Motivation: He has money and likes to spend it; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Forgetful. Bonds: Attractive, Job, Rich. Occupation: Scribe

Voice: Ums and uhs a lot

Attributes [hide]

Gerard Snowdon, Male Human Fighter 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)12 (+1) 10 (+0)16 (+3)
Skills Arcana +3, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 43000 sp. Hematite (14 gp).


Social Check DCs


Gerard Gladstone, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a tan and white handkerchief worn on his left side. His white hair is cut jaggedly and amateurishly. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He enjoys reading and quiet.

History: He was born several months after his mother was called into army service. A gifted student he started as a Locksmith, but he got bored and became a Crown-heir. He ran away from his former home and has been making his living as a Crown-heir for the past few years.

Motivation: He is greedy; and to protect his home

Ideals: Logical. Flaws: Ugly. Bonds: Guardian, Military, Job, Rich. Occupation: Crown-heir

Voice: Speaks like tongue is numb

Attributes [hide]

Gerard Gladstone, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)10 (+0) 12 (+1)11 (+0)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Thomas Hartford, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear flannel. His auburn hair is styled in orderly dreadlocks. He has green eyes.

Personality: He snorts whenever he laughs or is feeling confident. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born the only child of a wealthy merchant. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Ideals: Entrepeneur. Bonds: Rich, Family. Occupation: Junk Dealer

Voice: Low rumbling, strings words together

Attributes [hide]

Thomas Hartford, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)13 (+1) 11 (+0)14 (+2)
Skills Athletics +4, History +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 500 sp. 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Anselm Addington, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He has a small bristly mustache and wavy chestnut hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is overprotective of those who hire his services. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: When he was but 3 years old his parents immigrated from the east. He was an apprentice working in his father's forge. He has achieved small success as a Miner.

Motivation: To get a good night's sleep; and sabotage a competitor

Flaws: Insomniac, Fearful. Bonds: Guardian, Immigrant, Job. Occupation: Miner

Voice: Relaxed voice

Attributes [hide]

Anselm Addington, Male Human Fighter 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 10 (+0)14 (+2) 16 (+3)15 (+2)
Skills Athletics +7, Intimidation +5
Senses Passive Perception 13
Languages Common, Sylvan, Gnoll
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +5

Possessions: 400 gp.


Social Check DCs


Everard Fawcett, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears just a white suit. He wears his hair in dreadlocks. His half smiles and blue eyes are beguiling and draw you in.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He got into the Marshal business at a young age. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and he'd like to take his coworkers down a peg

Flaws: Selfish. Bonds: Attractive, Adventurer, Job, Military. Occupation: Marshal

Voice: Stutters

Attributes [hide]

Everard Fawcett, Male Human Fighter 4
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)11 (+0) 13 (+1)11 (+0)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp. Solid gold idol (300 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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