William Badger, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he tends to wear a brown poncho over his likewise colored trousers and shirt. His chestnut hair is unkempt and raggedy. His fierce brown eyes like to dwell on things.
Personality: He likes to make people angry or surprised. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: William was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Fortune-teller
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 7 (-2) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1100 sp.
Kyle Kelsey, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Priest does. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a long chestnut beard, and similarly colored long hair. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Priest.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new priest responsibilities is difficult
Flaws: Antagonistic, Shy. Bonds: Job, Attractive. Occupation: Priest
Voice: Spanish accent
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 6 (-2) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 5000 cp. 1 Masterwork Common Melee.
Lewis Staurheim, Male Human [Permalink]
Personal [hide]
Description: He wears a green collared shirt and grey pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. He has a moderate pudge and is not very fit. He has wavy black hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is able to make almost anything out of random pieces of junk.
History: He was born into a rich family. His family was turned out during the war. He and his family wandered east to less war torn lands. He was granted divine powers by his dying brother.
Motivation: To reunite with his absent mother; and his relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: PTSD. Bonds: Attractive, Rich, Family. Occupation: Healer
Voice: High pitched and raspy
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 10 (+0) | 8 (-1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +1
Possessions: 300 gp. 1 Everburning torch. 1 Everburning torch.
Justin Shelby, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with blue colored cloaks and clothing. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is drawn into a tight pony tail with a dagger scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been a successful dealer in antiques buying low and selling high.
Motivation: He wants revenge against gnolls; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Ideals: Justice, Entrepeneur, Fighting. Bonds: Attractive, Enemies. Occupation: Jeweler
Voice: American accent
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 10 (+0) | 17 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal, Infernal, Gnome
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +5
Possessions: 2400 sp. Aquamarine (300 gp). Black pearl (300 gp).
Gerald Upton, Male Human [Permalink]
Personal [hide]
Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it, and sports empty pouches on his belt. His silver hair is knotted and matted. He is baby faced.
Personality: He is calm most of the time but flees social interaction. Further he is a bit of a stoner and is frequently out of it.
History: He was born in a small desert village. Brilliant and gifted he never wanted to apply himself. He's since become an addict/alcoholic.
Motivation: He is not mentally stable, and does not behave rationally; and a rival would like him out of the picture
Ideals: Gifted. Flaws: Shy, Addict, Insane. Bonds: Nature. Occupation: Mortician
Voice: Soft and melodious
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 49 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 16 (+3) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
Possessions: 200 gp.
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