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NPC Generator

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Advanced [show]


Lance Harlow, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. His chestnut hair is cut jaggedly and amateurishly. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a massive crush on the younger sibling of the Locksmith who has hired him part-time. He is frequently practicing swordplay.

History: Sold as a small child to a wizard, Lance was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now owns his own business.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Bonds: Has a crush, Military, Mentor, Job. Occupation: Locksmith

Voice: Nasally tone

Attributes [hide]

Lance Harlow, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)16 (+3) 12 (+1)6 (-2)
Skills Performance +0, Stealth +4
Senses Passive Perception 11
Languages Common, Orc, Elven, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1800 sp. 1 Chain shirt.


Social Check DCs


Don Graeme, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He likes to wear green tank tops with brown pants. His deerstalker hat is riddled with cuts and holes. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His childhood dream was to be a Bowyer, but he was a colossal failure. He is searching for what he claims is his rightful reward.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly, Sensitive. Bonds: Adventurer, Job. Occupation: Gardener

Voice: Slurs words

Attributes [hide]

Don Graeme, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)10 (+0) 8 (-1)13 (+1)
Skills History +2, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 3000 cp.


Social Check DCs


Arnold Brady, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a simple burlap shirt and baggy pants. He conceals his monstrous two handed axe with his veritable burlap sack of a shirt. His hair is silver, silky, and of moderate length. He has several tiny jet earrings on each ear.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Arnold is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He comes from a rich western family. His father had invested heavily in several trade routes and wanted him to inherit them. He has been a successful dealer in antiques buying low and selling high.

Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a mason and was forced into it by his family

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Attractive, Rich, Family. Occupation: Mason

Voice: Timid voice

Attributes [hide]

Arnold Brady, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)11 (+0) 10 (+0)11 (+0)
Skills Acrobatics +5, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +2

Possessions: 400 gp.


Social Check DCs


Diggory Harrington, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fitting clothing which further accentuates his frame. He wears his chestnut hair down. He has a tattooed face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He enjoys reading and quiet.

History: The child of northern immigrants he idolized his father. He dropped out of school before completing his studies. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and to share knowledge with the world

Ideals: Logical, Persistence. Bonds: Attractive, Job, Immigrant, Enemies. Occupation: Ruler

Voice: Dark and ominous

Attributes [hide]

Diggory Harrington, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 14 (+2)13 (+1) 17 (+3)16 (+3)
Skills Acrobatics +3, Persuasion +5
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +5

Possessions: 2700 sp.


Social Check DCs


Gerald Conway, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears many layers of old clothing at all times. His chestnut hair is heavily combed to the left. His eyes, though not visible through his cowl, are hazel.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Further he is a bit of a stoner and is frequently out of it.

History: Born in the east his family was never financially stable. He dropped out of school before completing his studies. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to have a good time and be beloved; and his spouse's relatives view him with great suspicion

Ideals: Optimist, Logical. Flaws: Ugly, Addict. Bonds: Poor, Family. Occupation: Laborer

Voice: Creaky witch voice

Attributes [hide]

Gerald Conway, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 9 (-1)9 (-1) 14 (+2)13 (+1)
Skills Acrobatics +0, Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +0 / 1d8-2, Grapple +4

Possessions: 300 gp. Banded agate (6 gp). Aquamarine (600 gp). 2 Acid flasks. 2 Acid flasks.


Social Check DCs

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