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Advanced [show]


Bertram Harrington, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear blue pants and tee shirts. His tied-back hair is golden. His eyes are a pleasant gray.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He comes from a rich eastern family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Bookbinder like his mother before him.

Motivation: Wants his loneliness to end; and wants a kiss

Ideals: Justice. Flaws: Cynical. Bonds: Rich, Job, Has a crush. Occupation: Bookbinder

Voice: Jittery and nervous

Attributes [hide]

Bertram Harrington, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 15 (+2)11 (+0) 16 (+3)17 (+3)
Skills Acrobatics +3, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Bernard Altham, Male Human [Permalink]

Personal [hide]

Description: He wears a simple black robe with brown stripes complete with hood. He carries with him a set of pickaxes on his belt, each one with a opal on the hilt. His chestnut hair is styled in orderly dreadlocks. His eyes are hazel.

Personality: This man loves music and to teach people music more than just about anything. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a Tanner, his mother struggled to pay the bills. There was a wharf not far from home where he often wandered off to fish. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Poor, Nature. Occupation: Barkeep

Voice: growls and snarls, animalistic

Attributes [hide]

Bernard Altham, Male Human Fighter 4
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 9 (-1)15 (+2) 16 (+3)11 (+0)
Skills Acrobatics +1, Persuasion +2
Senses Passive Perception 13
Languages Common, Halfling, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Adelard Remington, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is generally shirtless and showing off his tattooed chest. His blonde hair is heavily combed to the left. His eyes are a pleasant blue.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a small toy that he constantly fidgets with.

History: Born to a pair of adventurers, Adelard grew up listening to his father's many stories. He was an apprentice working in his father's forge. He has since lost track of the people in his past.

Motivation: He has comitted a past crime that haunts him to this day; and obtaining odd cultural human artifacts is his passion

Flaws: Addict. Bonds: Attractive, Job, Adventurer, Family, Criminal record. Occupation: Body Guard

Voice: Speaks in third person

Attributes [hide]

Adelard Remington, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)15 (+2) 10 (+0)10 (+0)
Skills Athletics +1, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Giant, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2800 sp. Brown-green garnet (40 gp). Chalcedony (50 gp).


Social Check DCs


John Clapham, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a tight tan one piece outfit complete with pants, hood, and a cape. With bright chestnut hair and a scraggly beard. His gray eyes are slightly larger than normal.

Personality: He is overprotective of those who hire his services. He takes great joy in being the best Jeweler in town.

History: John was born with his mother's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Jeweler. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He uses money and sex appeal to get what he needs; and to be a mortician again

Flaws: Shy. Bonds: Guardian, Job, Attractive, Rich. Occupation: Jeweler

Voice: Tuts and clicks tongue

Attributes [hide]

John Clapham, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)14 (+2) 15 (+2)13 (+1)
Skills Acrobatics +2, Perception +4
Senses Passive Perception 14
Languages Common, Auran, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4

Possessions: 100 gp. Hematite (7 gp). Red-brown spinel (40 gp).


Social Check DCs


Kyle Cooper, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has a small bristly mustache and wavy silver hair. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Kyle grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: He has a crush on the local Navigator; and he wants to get laid

Flaws: Antagonistic. Bonds: Attractive, Has a crush, Adventurer. Occupation: Crown-heir

Voice: Booming voice

Attributes [hide]

Kyle Cooper, Male Human Fighter 4
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)8 (-1) 13 (+1)9 (-1)
Skills Intimidation +1, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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