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NPC Generator

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Advanced [show]


Solomon Altham, Male Human [Permalink]

Personal [hide]

Description: He usually wears his violet robe and has his shield always slung over his shoulder. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His long silver hair is drawn into a two foot long braid. His eyes are a pleasant green.

Personality: He is irascible and easily irritated. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the south, certain he would find work there.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Fearful. Bonds: Military, Immigrant. Occupation: Map Maker

Voice: Timid voice

Attributes [hide]

Solomon Altham, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 10 (+0)12 (+1) 10 (+0)13 (+1)
Skills Nature +3, Stealth +1
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Roland Snape, Male Human [Permalink]

Personal [hide]

Description: He wears a tan coat over a black low-cut shirt, and a wide-brimmed hat upon his head. He has styled his golden hair well, parting it to the left. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised in a desert tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Optimist. Flaws: Addict. Bonds: Attractive, Job, Nature. Occupation: Engraver

Voice: German accent

Attributes [hide]

Roland Snape, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)14 (+2) 7 (-2)8 (-1)
Skills Arcana +4, Performance +1
Senses Passive Perception 8
Languages Common, Halfling, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Chrysoprase (30 gp). Carnelian (30 gp). 4 Alchemist’s fire. 3 Acid flasks. 3 Antitoxin.


Social Check DCs


Adam Bristol, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears violet painted combat armor at almost all times. He wears his silver hair up in a very large beehive style do. He tend to wears goggles to shield his eyes.

Personality: Adam is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Adam was raised in a hard working conservative environment. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He's also a talented Gardener, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job.

Ideals: Extrovert. Flaws: Hedonist. Bonds: Job, Religious. Occupation: Sculptor

Voice: Strong lisp

Attributes [hide]

Adam Bristol, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)9 (-1) 11 (+0)12 (+1)
Skills Acrobatics +3, History +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. White opal (800 gp). Star rose quartz (30 gp). Alexandrite (400 gp).


Social Check DCs


Drogo Reed, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a pastel costume with the symbols of death on his torso. He wears his brown hair up in a very large beehive style do. He has several tiny emerald earrings on each ear.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised in a white middle class family as the only child. He worked as a nervous Stableman and found it very stressful. He then took over the family business and is one of the better Stableman for hire.

Motivation: He seems to be bored by most things; and sabotage a competitor

Ideals: Professionalism. Flaws: Antagonistic, Mundane. Bonds: Rich, Job. Occupation: Stableman

Voice: Slow speaker

Attributes [hide]

Drogo Reed, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)11 (+0) 13 (+1)15 (+2)
Skills Medicine +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1200 sp.


Social Check DCs


Guy Haley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing a tight grey one piece outfit complete with pants, hood, and a cape, and is pretty ugly. He wears a Stetson hat to hide his balding. His eyes are violet and he is always smoking a pipe.

Personality: He will rave to anyone who will listen. He is skeptical of what others tell him and is slow to trust.

History: Born to a pair of adventurers, Guy grew up listening to his father's many stories. Guy abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk.

Flaws: Ugly, Insane, Shy. Bonds: Adventurer, Family. Occupation: Tanner

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Guy Haley, Male Human Fighter 4
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)13 (+1) 14 (+2)17 (+3)
Skills Investigation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 6000 sp.


Social Check DCs

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