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NPC Generator

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Advanced [show]


Hugh Atterton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a fancy pastel suit. He is tall, broad shouldered and powerfully built. His blonde hair and beard is wavy and long. His eyes are brown.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in the south, but his parents moved at a very young age to the north. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He moves from town to town, unable to find a place to settle.

Motivation: To find somewhere to settle down; and he is content

Ideals: Gifted. Flaws: Emotional, PTSD, Mundane. Bonds: Attractive, Immigrant. Occupation: Unemployed

Voice: Dark and ominous

Attributes [hide]

Hugh Atterton, Male Human Fighter 4
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)8 (-1) 11 (+0)16 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. Fire opal (1200 gp). Jasper (30 gp). Fire opal (1200 gp). 1 Minor magic item.


Social Check DCs


Wymar Clinton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears skinny pants and wears a white and tan robe with the hood down. He has dyed his greying black hair a little too much giving a sharp black color. His amber eyes dart from person to person.

Personality: He speaks before he thinks and is too direct. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. Days after completing his studies, news broke out that his hometown was attacked by drow. Wymar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: A deep hatred of drow; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Impulsive, Antagonistic. Bonds: Nature, Enemies. Occupation: Painter

Voice: Can't modulate volume

Attributes [hide]

Wymar Clinton, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 10 (+0)12 (+1) 12 (+1)14 (+2)
Skills Animal Handling +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Lewis Braxton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs and is in decent physical shape. His golden hair, when down, is lengthy. He has a dull look in his brown eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Lewis was born with his mother's beautiful face. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Impeccable, Gifted. Flaws: Racist. Bonds: Rich, Attractive. Occupation: Bricklayer

Voice: pre-pubescent

Attributes [hide]

Lewis Braxton, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)12 (+1) 14 (+2)13 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Raymond Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears violet leather gloves, a violet jacket, and tight pants. Beneath his clothing is a huge mess of scar tissue. He keeps his long golden hair kept up in a rat tail. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born several months after his father was called into army service. He was taken as a slave by a traveling circus and forced to perform He hasn't been sleeping well lately.

Motivation: He is wracked by social anxiety; and to get a good night's sleep

Ideals: Disciplined. Flaws: Insomniac, Fearful. Bonds: Slave, Military. Occupation: Barber

Voice: Slurs words

Attributes [hide]

Raymond Snowdon, Male Human Fighter 5
Medium (6'3") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)6 (-2) 8 (-1)12 (+1)
Skills Insight +2, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Gerald Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries a battered shortbow and tarnished ceremonial dagger as well. He wears his hair in dreadlocks. He wears crescent spectacles with a black brim.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot resist a sob story and will often dote over anyone who has one.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Gerald reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Entrepeneur, Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Military. Occupation: Weaver

Voice: Scandinavian accent

Attributes [hide]

Gerald Marlee, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)17 (+3) 9 (-1)12 (+1)
Skills Acrobatics +2, Investigation +5
Senses Passive Perception 9
Languages Common, Auran, Sylvan, Druidic
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +5

Possessions: 400 gp.


Social Check DCs

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