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NPC Generator

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Advanced [show]


Trym Brent, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a grey tunic with violet highlights, and long grey pants that bunch up around his shoes. His blonde hair is still thick. His eyes are amber and catlike.

Personality: Trym is depressed about a lot of things. He tends to be a nihilist. He is lazy, self-centered, vain, and jealous.

History: Gifted from a young age, Trym studied abroad. After coming to the age of reason, Trym took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business.

Ideals: Gifted. Flaws: Depressed, Selfish. Bonds: Job. Occupation: Brewer

Voice: Strong lisp

Attributes [hide]

Trym Brent, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 6 (-2)16 (+3) 9 (-1)7 (-2)
Skills Survival +1
Senses Passive Perception 9
Languages Common, Druidic, Celestial, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Tim Appleton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft black waves gently in the breeze. His hair is brown and curly. His fierce hazel eyes like to dwell on things.

Personality: He speaks before he thinks and is too direct. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Tim was born the youngest of three triplets. His father had invested heavily in several trade routes and wanted him to inherit them. After a long history of fighting, Tim and his spouse have recently divorced.

Motivation: To unite with his sister; and to prove his worth to the world

Ideals: Athletic. Flaws: Impulsive, Antagonistic. Bonds: Rich, Family. Occupation: Navigator

Voice: Jittery and nervous

Attributes [hide]

Tim Appleton, Male Human Fighter 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)16 (+3) 12 (+1)16 (+3)
Skills Performance +5, Stealth +1
Senses Passive Perception 11
Languages Common, Gnoll, Terran, Celestial
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 12000 sp. Fire opal (1100 gp). Golden pearl (50 gp). 1 Minor magic item.


Social Check DCs


Patrick Carlisle, Male Human [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He is dressed in a clean brown cloak covering his clean studded leather. He wears his hair in dreadlocks. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He takes great joy in being the best Priest in town.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Priest arts, while his mother instructed him in etiquette, music and courtly manner. A few years later when the south was not economically sound they moved to his current location. He ran away from his former home and has been making his living as a Priest for the past few years.

Motivation: Expand his business; and to be a herbalist again

Flaws: Terse. Bonds: Attractive, Job, Rich, Immigrant. Occupation: Priest

Voice: Soft and mumbly

Attributes [hide]

Patrick Carlisle, Male Human Fighter 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)10 (+0) 12 (+1)10 (+0)
Skills Persuasion +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 38000 sp. 1 Minor magic item.


Social Check DCs


Alex Perry, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He usually wears his blue robe and has his warhammer always slung over his shoulder. Beneath his clothing is a huge mess of scar tissue. His top hat is riddled with cuts and holes. His gray eyes lackadaisically let the world flow into them.

Personality: He is witty, but his monotone delivery comes off as unnerving He receives visions of the future at random moments

History: Born in the west his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted arcane powers by his dying sister.

Motivation: To clean up the streets; and he is currently in port desperately looking for someone to get him out

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Slave, Poor. Occupation: Bounty Hunter

Voice: Aggressive tone

Attributes [hide]

Alex Perry, Male Human Fighter 5
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)15 (+2) 14 (+2)10 (+0)
Skills Deception +3, Medicine +5
Senses Passive Perception 12
Languages Common, Ignan, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 10000 cp. Embroidered and bejeweled glove (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item.


Social Check DCs


Gerard Dumph, Male Human [Permalink]

Personal [hide]

Description: He wears a grey costume with the symbols of magic on his torso. He sports a flattop hair cut. He has green eyes and a grey hat with a tan feather.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He got into the Dyer business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dyer. He's also a talented Armorer, but doesn't like to broadcast it.

Motivation: His spouse's relatives view him with great suspicion; and balancing his hectic life and new dyer responsibilities is difficult

Ideals: Philantrophist, Joker. Bonds: Job, Family. Occupation: Dyer

Voice: Spanish accent

Attributes [hide]

Gerard Dumph, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 14 (+2)16 (+3) 16 (+3)14 (+2)
Skills Animal Handling +5, Arcana +5
Senses Passive Perception 13
Languages Common, Terran, Auran, Aquan
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Iolite (70 gp).


Social Check DCs

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